forked from blender/blender-addons
Added plugin folder with hdStorm #6
@ -3,11 +3,13 @@
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# <pep8 compliant>
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from pathlib import Path
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import bpy
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from bpy_hydra import HydraRenderEngine
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import bpy_hydra
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class StormHydraRenderEngine(HydraRenderEngine):
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class StormHydraRenderEngine(bpy_hydra.HydraRenderEngine):
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bl_idname = 'StormHydraRenderEngine'
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bl_label = "Hydra: Storm"
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bl_info = "Hydra Storm (OpenGL) render delegate"
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@ -17,6 +19,12 @@ class StormHydraRenderEngine(HydraRenderEngine):
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delegate_id = 'HdStormRendererPlugin'
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@classmethod
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def register(cls):
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super().register()
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bpy_hydra.register_plugins([str(Path(__file__).parent / "plugin")], [])
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def get_delegate_settings(self, engine_type):
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settings = bpy.context.scene.hydra_storm
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return {
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3
hydra_storm/plugin/plugInfo.json
Normal file
3
hydra_storm/plugin/plugInfo.json
Normal file
@ -0,0 +1,3 @@
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{
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"Includes": [ "usd/*/resources/" ]
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}
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22
hydra_storm/plugin/usd/hdStorm/resources/plugInfo.json
Normal file
22
hydra_storm/plugin/usd/hdStorm/resources/plugInfo.json
Normal file
@ -0,0 +1,22 @@
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{
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"Plugins": [
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{
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"Info": {
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"Types": {
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"HdStormRendererPlugin": {
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"bases": [
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"HdRendererPlugin"
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],
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"displayName": "GL",
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"priority": 0
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}
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}
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},
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"LibraryPath": "",
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"Name": "hdStorm",
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"ResourcePath": "resources",
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"Root": "..",
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"Type": "library"
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}
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]
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}
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3
hydra_storm/plugin/usd/plugInfo.json
Normal file
3
hydra_storm/plugin/usd/plugInfo.json
Normal file
@ -0,0 +1,3 @@
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{
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"Includes": [ "*/resources/" ]
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}
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