forked from blender/blender
Fix review comments #27
@ -24,6 +24,8 @@ Engine::Engine(RenderEngine *bl_engine, const std::string &delegate_id) : bl_eng
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pxr::TF_PY_ALLOW_THREADS_IN_SCOPE();
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pxr::TF_PY_ALLOW_THREADS_IN_SCOPE();
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(delegate_id));
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(delegate_id));
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/* Current USD (23.02) has limited support for Vulkan. To make it works USD should be built
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* with PXR_ENABLE_VULKAN_SUPPORT=TRUE which is not possible now */
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if (GPU_backend_get_type() == GPU_BACKEND_VULKAN) {
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if (GPU_backend_get_type() == GPU_BACKEND_VULKAN) {
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BLI_setenv("HGI_ENABLE_VULKAN", "1");
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BLI_setenv("HGI_ENABLE_VULKAN", "1");
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}
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}
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