forked from blender/blender
Fix instances update when parent object is changed #33
@ -21,7 +21,7 @@ namespace blender::render::hydra {
|
|||||||
extern struct CLG_LogRef *LOG_RENDER_HYDRA_SCENE; /* BSD - Blender Scene Delegate */
|
extern struct CLG_LogRef *LOG_RENDER_HYDRA_SCENE; /* BSD - Blender Scene Delegate */
|
||||||
|
|
||||||
class BlenderSceneDelegate : public pxr::HdSceneDelegate {
|
class BlenderSceneDelegate : public pxr::HdSceneDelegate {
|
||||||
friend MeshData; /* has access to materials_*/
|
friend MeshData; /* has access to materials and instances */
|
||||||
|
|
||||||
public:
|
public:
|
||||||
enum class EngineType { VIEWPORT = 1, FINAL, PREVIEW };
|
enum class EngineType { VIEWPORT = 1, FINAL, PREVIEW };
|
||||||
|
@ -51,9 +51,6 @@ void InstancerData::insert()
|
|||||||
{
|
{
|
||||||
ID_LOG(2, "");
|
ID_LOG(2, "");
|
||||||
scene_delegate_->GetRenderIndex().InsertInstancer(scene_delegate_, prim_id);
|
scene_delegate_->GetRenderIndex().InsertInstancer(scene_delegate_, prim_id);
|
||||||
for (auto &it : instances_) {
|
|
||||||
it.second.obj_data->insert();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstancerData::remove()
|
void InstancerData::remove()
|
||||||
@ -149,6 +146,7 @@ void InstancerData::check_update(Object *object)
|
|||||||
}
|
}
|
||||||
ObjectData *obj_data = it->second.obj_data.get();
|
ObjectData *obj_data = it->second.obj_data.get();
|
||||||
obj_data->update();
|
obj_data->update();
|
||||||
|
obj_data->transform = pxr::GfMatrix4d(1.0);
|
||||||
|
|
||||||
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
||||||
if (object->id.recalc & ID_RECALC_TRANSFORM) {
|
if (object->id.recalc & ID_RECALC_TRANSFORM) {
|
||||||
@ -189,6 +187,13 @@ void InstancerData::available_materials(std::set<pxr::SdfPath> &paths) const
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void InstancerData::update_as_parent()
|
||||||
|
{
|
||||||
|
set_instances();
|
||||||
|
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkInstancerDirty(
|
||||||
|
prim_id, pxr::HdChangeTracker::AllDirty);
|
||||||
|
}
|
||||||
|
|
||||||
pxr::SdfPath InstancerData::object_prim_id(Object *object) const
|
pxr::SdfPath InstancerData::object_prim_id(Object *object) const
|
||||||
{
|
{
|
||||||
/* Making id of object in form like <prefix>_<pointer in 16 hex digits format> */
|
/* Making id of object in form like <prefix>_<pointer in 16 hex digits format> */
|
||||||
|
@ -38,6 +38,7 @@ class InstancerData : public ObjectData {
|
|||||||
void check_update(Object *object);
|
void check_update(Object *object);
|
||||||
void check_remove(std::set<std::string> &available_objects);
|
void check_remove(std::set<std::string> &available_objects);
|
||||||
void available_materials(std::set<pxr::SdfPath> &paths) const;
|
void available_materials(std::set<pxr::SdfPath> &paths) const;
|
||||||
|
void update_as_parent();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
pxr::SdfPath object_prim_id(Object *object) const;
|
pxr::SdfPath object_prim_id(Object *object) const;
|
||||||
|
@ -17,7 +17,7 @@ namespace blender::render::hydra {
|
|||||||
MeshData::MeshData(BlenderSceneDelegate *scene_delegate,
|
MeshData::MeshData(BlenderSceneDelegate *scene_delegate,
|
||||||
Object *object,
|
Object *object,
|
||||||
pxr::SdfPath const &prim_id)
|
pxr::SdfPath const &prim_id)
|
||||||
: ObjectData(scene_delegate, object, prim_id)
|
: ObjectData(scene_delegate, object, prim_id), parent_(object->parent)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -65,8 +65,22 @@ void MeshData::remove()
|
|||||||
|
|
||||||
void MeshData::update()
|
void MeshData::update()
|
||||||
{
|
{
|
||||||
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
|
||||||
Object *object = (Object *)id;
|
Object *object = (Object *)id;
|
||||||
|
if (parent_ != object->parent) {
|
||||||
|
parent_ = object->parent;
|
||||||
|
|
||||||
|
/* Looking for corresponded instancer and update it as parent */
|
||||||
|
for (Object *ob = parent_; ob != nullptr; ob = ob->parent) {
|
||||||
|
pxr::SdfPath i_id = scene_delegate_->instancer_prim_id(ob);
|
||||||
|
InstancerData *i_data = scene_delegate_->instancer_data(i_id);
|
||||||
|
if (i_data) {
|
||||||
|
i_data->update_as_parent();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
|
||||||
if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
|
if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
|
||||||
init();
|
init();
|
||||||
bits = pxr::HdChangeTracker::AllDirty;
|
bits = pxr::HdChangeTracker::AllDirty;
|
||||||
|
@ -29,7 +29,7 @@ class MeshData : public ObjectData {
|
|||||||
pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const;
|
pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const;
|
||||||
pxr::SdfPath material_id() const;
|
pxr::SdfPath material_id() const;
|
||||||
|
|
||||||
protected:
|
private:
|
||||||
void write_mesh(Mesh *mesh);
|
void write_mesh(Mesh *mesh);
|
||||||
void write_material();
|
void write_material();
|
||||||
void write_uv_maps(Mesh *mesh);
|
void write_uv_maps(Mesh *mesh);
|
||||||
@ -43,6 +43,7 @@ class MeshData : public ObjectData {
|
|||||||
pxr::VtMatrix4dArray instances_;
|
pxr::VtMatrix4dArray instances_;
|
||||||
|
|
||||||
MaterialData *mat_data_ = nullptr;
|
MaterialData *mat_data_ = nullptr;
|
||||||
|
Object *parent_;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace blender::render::hydra
|
} // namespace blender::render::hydra
|
||||||
|
Loading…
Reference in New Issue
Block a user