Need to do the same light power as Cycles in Watts for Hydra RPR #34

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Bogdan Nagirniak merged 12 commits from BLEN-386 into hydra-render 2023-05-05 08:42:35 +02:00
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@ -7,6 +7,7 @@
#include <pxr/imaging/hd/tokens.h> #include <pxr/imaging/hd/tokens.h>
#include <pxr/usd/usdLux/tokens.h> #include <pxr/usd/usdLux/tokens.h>
#include "BLI_math_rotation.h"
#include "DNA_light_types.h" #include "DNA_light_types.h"
#include "blender_scene_delegate.h" #include "blender_scene_delegate.h"
@ -33,26 +34,26 @@ void LightData::init()
switch (light->type) { switch (light->type) {
case LA_LOCAL: case LA_LOCAL:
if (light->radius > FLT_EPSILON) { /* extremely small object should be considered as point */ if (light->radius <= FLT_EPSILON) {
/* extremely small object should be considered as point */
data_[pxr::UsdLuxTokens->treatAsPoint] = true;
}

if radius == 0, maybe data_[pxr::UsdLuxTokens->treatAsPoint] = true; ?

if radius == 0, maybe `data_[pxr::UsdLuxTokens->treatAsPoint] = true;` ?
else {
data_[pxr::HdLightTokens->radius] = light->radius; data_[pxr::HdLightTokens->radius] = light->radius;
data_[pxr::HdLightTokens->normalize] = true; data_[pxr::HdLightTokens->normalize] = true;
} }
else { intensity /= 40.0f; /* coefficient approximated to follow Cycles results */

This seems like a strange value. How was this found?

This seems like a strange value. How was this found?

Every value has been found empirically.

Every value has been found empirically.
data_[pxr::UsdLuxTokens->treatAsPoint] = true;
}
intensity /= 40.0f; /* coefficient approximated to follow RPR results */
break; break;
case LA_SUN: case LA_SUN:
data_[pxr::HdLightTokens->angle] = light->sun_angle * 180.0f / float(M_PI); data_[pxr::HdLightTokens->angle] = RAD2DEGF(light->sun_angle * 0.5f);
break; break;
case LA_SPOT: case LA_SPOT:
data_[pxr::UsdLuxTokens->inputsShapingConeAngle] = light->spotsize / 2.0f * 180.0f / data_[pxr::UsdLuxTokens->inputsShapingConeAngle] = RAD2DEGF(light->spotsize * 0.5f);
float(M_PI);
data_[pxr::UsdLuxTokens->inputsShapingConeSoftness] = light->spotblend; data_[pxr::UsdLuxTokens->inputsShapingConeSoftness] = light->spotblend;
data_[pxr::UsdLuxTokens->treatAsPoint] = true; data_[pxr::UsdLuxTokens->treatAsPoint] = true;
intensity /= 10.0f; /* coefficient approximated to follow RPR results */ intensity /= 10.0f; /* coefficient approximated to follow Cycles results */
break; break;
case LA_AREA: case LA_AREA:
@ -60,22 +61,22 @@ void LightData::init()
case LA_AREA_SQUARE: case LA_AREA_SQUARE:
data_[pxr::HdLightTokens->width] = light->area_size; data_[pxr::HdLightTokens->width] = light->area_size;
data_[pxr::HdLightTokens->height] = light->area_size; data_[pxr::HdLightTokens->height] = light->area_size;
intensity /= 4.0f; /* coefficient approximated to follow RPR results */ intensity /= 4.0f; /* coefficient approximated to follow Cycles results */
break; break;
case LA_AREA_RECT: case LA_AREA_RECT:
data_[pxr::HdLightTokens->width] = light->area_size; data_[pxr::HdLightTokens->width] = light->area_size;
data_[pxr::HdLightTokens->height] = light->area_sizey; data_[pxr::HdLightTokens->height] = light->area_sizey;
intensity /= 4.0f; /* coefficient approximated to follow RPR results */ intensity /= 4.0f; /* coefficient approximated to follow Cycles results */
break; break;
case LA_AREA_DISK: case LA_AREA_DISK:
data_[pxr::HdLightTokens->radius] = light->area_size / 2.0f; data_[pxr::HdLightTokens->radius] = light->area_size / 2.0f;
intensity /= 16.0f; /* coefficient approximated to follow RPR results */ intensity /= 16.0f; /* coefficient approximated to follow Cycles results */
break; break;
case LA_AREA_ELLIPSE: case LA_AREA_ELLIPSE:
data_[pxr::HdLightTokens->radius] = (light->area_size + light->area_sizey) / 4.0f; data_[pxr::HdLightTokens->radius] = (light->area_size + light->area_sizey) / 4.0f;
intensity /= 16.0f; /* coefficient approximated to follow RPR results */ intensity /= 16.0f; /* coefficient approximated to follow Cycles results */
break; break;
default: default: