forked from blender/blender
Implement instancing for light objects #35
@ -38,7 +38,6 @@ __all__ = (
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import os
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import platform
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import traceback
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from pathlib import Path
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import bpy
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@ -107,21 +106,14 @@ def export_mtlx(material):
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""" Exports material to .mtlx file. It is called from Blender source code. """
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try:
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import materialx.utils as mx_utils
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doc = mx_utils.export(material, None)
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if not doc:
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return ""
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mtlx_file = mx_utils.get_temp_file(".mtlx", f"mat_{material.as_pointer():016x}")
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mx_utils.export_to_file(doc, mtlx_file, export_deps=True, copy_deps=False)
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return str(mtlx_file)
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except ImportError:
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print("ERROR: no MaterialX addon available")
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return ""
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except:
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# This is a placeholder, this code will be moved to C part later
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# This code shouldn't raise any exception due to breaking refcounts on RenderEngine
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traceback.print_exc()
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doc = mx_utils.export(material, None)
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if not doc:
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return ""
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return ""
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mtlx_file = mx_utils.get_temp_file(".mtlx", f"mat_{material.as_pointer():016x}")
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mx_utils.export_to_file(doc, mtlx_file, export_deps=True, copy_deps=False)
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return str(mtlx_file)
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@ -68,8 +68,28 @@ void MaterialData::init()
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Py_DECREF(result);
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}
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else {
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CLOG_ERROR(LOG_RENDER_HYDRA_SCENE, "Export error for %s", id->name);
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PyErr_Print();
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/* Clearing and logging exception data */
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PyObject *type, *value, *traceback;
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PyErr_Fetch(&type, &value, &traceback);
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PyErr_NormalizeException(&type, &value, &traceback);
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std::string err_str = ((PyTypeObject *)type)->tp_name;
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if (value) {
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PyObject *pstr = PyObject_Str(value);
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err_str += ": ";
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err_str += PyUnicode_AsUTF8(pstr);
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Py_DECREF(pstr);
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}
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CLOG_ERROR(LOG_RENDER_HYDRA_SCENE,
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"Export error for %s (%s): %s",
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prim_id.GetText(),
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id->name,
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err_str.c_str());
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if (traceback) {
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PyTraceBack_Print(traceback, PySys_GetObject("stderr"));
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}
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Py_XDECREF(traceback);
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Py_XDECREF(value);
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Py_DECREF(type);
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}
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Py_DECREF(module);
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@ -17,7 +17,7 @@ namespace blender::render::hydra {
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MeshData::MeshData(BlenderSceneDelegate *scene_delegate,
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Object *object,
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pxr::SdfPath const &prim_id)
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: ObjectData(scene_delegate, object, prim_id)
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: ObjectData(scene_delegate, object, prim_id), parent_(object->parent)
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{
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}
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@ -42,6 +42,7 @@ class MeshData : public ObjectData {
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pxr::VtVec3fArray normals_;
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MaterialData *mat_data_ = nullptr;
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Object *parent_;
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};
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} // namespace blender::render::hydra
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