forked from blender/blender
Export curves #46
@ -74,6 +74,8 @@ set(SRC
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scene_delegate/material.cc
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scene_delegate/mesh.h
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scene_delegate/mesh.cc
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scene_delegate/curves.h
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scene_delegate/curves.cc
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scene_delegate/mtlx_hydra_adapter.h
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scene_delegate/mtlx_hydra_adapter.cc
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scene_delegate/light.h
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@ -27,6 +27,13 @@ pxr::HdMeshTopology BlenderSceneDelegate::GetMeshTopology(pxr::SdfPath const &id
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return m_data->mesh_topology(id);
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}
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pxr::HdBasisCurvesTopology BlenderSceneDelegate::GetBasisCurvesTopology(pxr::SdfPath const &id)
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", id.GetText());
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CurvesData *c_data = curves_data(id);
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return c_data->curves_topology(id);
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};
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pxr::GfMatrix4d BlenderSceneDelegate::GetTransform(pxr::SdfPath const &id)
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", id.GetText());
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@ -51,6 +58,10 @@ pxr::VtValue BlenderSceneDelegate::Get(pxr::SdfPath const &id, pxr::TfToken cons
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if (m_data) {
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return m_data->get_data(id, key);
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}
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CurvesData *c_data = curves_data(id);
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if (c_data) {
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return c_data->get_data(id, key);
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}
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ObjectData *obj_data = object_data(id);
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if (obj_data) {
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return obj_data->get_data(key);
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@ -88,6 +99,10 @@ pxr::HdPrimvarDescriptorVector BlenderSceneDelegate::GetPrimvarDescriptors(
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if (m_data) {
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return m_data->primvar_descriptors(interpolation);
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}
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CurvesData *c_data = curves_data(id);
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if (c_data) {
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return c_data->primvar_descriptors(interpolation);
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}
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InstancerData *i_data = instancer_data(id);
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if (i_data) {
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return i_data->primvar_descriptors(interpolation);
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@ -98,7 +113,15 @@ pxr::HdPrimvarDescriptorVector BlenderSceneDelegate::GetPrimvarDescriptors(
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pxr::SdfPath BlenderSceneDelegate::GetMaterialId(pxr::SdfPath const &rprim_id)
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", rprim_id.GetText());
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return mesh_data(rprim_id)->material_id(rprim_id);
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MeshData *m_data = mesh_data(rprim_id);
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if (m_data) {
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return m_data->material_id(rprim_id);
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}
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CurvesData *c_data = curves_data(rprim_id);
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if (c_data) {
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return c_data->material_id();
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}
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return pxr::SdfPath();
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}
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pxr::VtValue BlenderSceneDelegate::GetMaterialResource(pxr::SdfPath const &id)
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@ -262,6 +285,11 @@ MeshData *BlenderSceneDelegate::mesh_data(pxr::SdfPath const &id) const
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return dynamic_cast<MeshData *>(object_data(id));
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}
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CurvesData *BlenderSceneDelegate::curves_data(pxr::SdfPath const &id) const
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{
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return dynamic_cast<CurvesData *>(object_data(id));
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}
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LightData *BlenderSceneDelegate::light_data(pxr::SdfPath const &id) const
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{
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return dynamic_cast<LightData *>(object_data(id));
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@ -549,6 +577,10 @@ void BlenderSceneDelegate::remove_unused_objects()
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if (m_data) {
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m_data->available_materials(available_materials);
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}
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CurvesData *c_data = dynamic_cast<CurvesData *>(it.second.get());
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if (c_data) {
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c_data->available_materials(available_materials);
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}
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}
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for (auto &it : instancers_) {
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it.second->available_materials(available_materials);
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@ -11,6 +11,7 @@
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#include "CLG_log.h"
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#include "curves.h"
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#include "instancer.h"
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#include "light.h"
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#include "mesh.h"
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@ -25,6 +26,7 @@ class Engine;
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class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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friend ObjectData; /* has access to instances */
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friend CurvesData; /* has access to materials */
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friend MeshData; /* has access to materials */
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friend MaterialData; /* has access to objects and instancers */
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@ -40,6 +42,7 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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/* Delegate methods */
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pxr::HdMeshTopology GetMeshTopology(pxr::SdfPath const &id) override;
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pxr::HdBasisCurvesTopology GetBasisCurvesTopology(pxr::SdfPath const &id) override;
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pxr::GfMatrix4d GetTransform(pxr::SdfPath const &id) override;
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pxr::VtValue Get(pxr::SdfPath const &id, pxr::TfToken const &key) override;
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pxr::VtValue GetLightParamValue(pxr::SdfPath const &id, pxr::TfToken const &key) override;
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@ -76,6 +79,7 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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ObjectData *object_data(pxr::SdfPath const &id) const;
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MeshData *mesh_data(pxr::SdfPath const &id) const;
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CurvesData *curves_data(pxr::SdfPath const &id) const;
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LightData *light_data(pxr::SdfPath const &id) const;
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MaterialData *material_data(pxr::SdfPath const &id) const;
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InstancerData *instancer_data(pxr::SdfPath const &id, bool child_id = false) const;
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209
source/blender/render/hydra/scene_delegate/curves.cc
Normal file
209
source/blender/render/hydra/scene_delegate/curves.cc
Normal file
@ -0,0 +1,209 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include <pxr/base/gf/vec2f.h>
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#include <pxr/imaging/hd/tokens.h>
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#include "BKE_customdata.h"
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#include "BKE_material.h"
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#include "BKE_object.h"
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#include "blender_scene_delegate.h"
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namespace blender::render::hydra {
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CurvesData::CurvesData(BlenderSceneDelegate *scene_delegate,
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Object *object,
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pxr::SdfPath const &prim_id)
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: ObjectData(scene_delegate, object, prim_id)
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{
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}
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void CurvesData::init()
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{
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ID_LOG(2, "");
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Object *object = (Object *)id;
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write_curves((Curves *)object->data);
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write_transform();
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write_material();
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}
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void CurvesData::insert()
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{
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ID_LOG(2, "");
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scene_delegate_->GetRenderIndex().InsertRprim(
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pxr::HdPrimTypeTokens->basisCurves, scene_delegate_, prim_id);
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}
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void CurvesData::remove()
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 2, "%s", prim_id.GetText());
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scene_delegate_->GetRenderIndex().RemoveRprim(prim_id);
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}
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void CurvesData::update()
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{
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Object *object = (Object *)id;
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pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
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if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
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init();
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bits = pxr::HdChangeTracker::AllDirty;
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}
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if (id->recalc & ID_RECALC_SHADING) {
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write_material();
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bits |= pxr::HdChangeTracker::DirtyMaterialId | pxr::HdChangeTracker::DirtyDoubleSided;
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}
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if (id->recalc & ID_RECALC_TRANSFORM) {
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write_transform();
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bits |= pxr::HdChangeTracker::DirtyTransform;
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}
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if (bits == pxr::HdChangeTracker::Clean) {
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return;
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}
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scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits);
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ID_LOG(2, "");
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}
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pxr::VtValue CurvesData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
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{
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pxr::VtValue ret;
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if (key == pxr::HdTokens->points) {
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ret = vertices_;
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}
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else if (key == pxr::HdPrimvarRoleTokens->textureCoordinate) {
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ret = uvs_;
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}
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else if (key == pxr::HdTokens->widths) {
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ret = widths_;
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}
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return ret;
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}
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bool CurvesData::update_visibility()
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{
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bool ret = ObjectData::update_visibility();
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if (ret) {
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scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
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prim_id, pxr::HdChangeTracker::DirtyVisibility);
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ID_LOG(2, "");
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}
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return ret;
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}
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pxr::HdBasisCurvesTopology CurvesData::curves_topology(pxr::SdfPath const &id) const
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{
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return pxr::HdBasisCurvesTopology(pxr::HdTokens->linear,
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pxr::TfToken(),
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pxr::HdTokens->nonperiodic,
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curve_vertex_counts_,
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pxr::VtIntArray());
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}
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pxr::HdPrimvarDescriptorVector CurvesData::primvar_descriptors(
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pxr::HdInterpolation interpolation) const
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{
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pxr::HdPrimvarDescriptorVector primvars;
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if (interpolation == pxr::HdInterpolationVertex) {
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if (!vertices_.empty()) {
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primvars.emplace_back(pxr::HdTokens->points, interpolation, pxr::HdPrimvarRoleTokens->point);
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}
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}
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else if (interpolation == pxr::HdInterpolationFaceVarying) {
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if (!uvs_.empty()) {
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primvars.emplace_back(pxr::HdPrimvarRoleTokens->textureCoordinate,
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interpolation,
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pxr::HdPrimvarRoleTokens->textureCoordinate);
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}
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}
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else if (interpolation == pxr::HdInterpolationConstant) {
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if (!widths_.empty()) {
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primvars.emplace_back(pxr::HdTokens->widths, interpolation, pxr::HdPrimvarRoleTokens->none);
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}
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}
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return primvars;
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}
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pxr::SdfPath CurvesData::material_id() const
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{
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if (!mat_data_) {
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return pxr::SdfPath();
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}
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return mat_data_->prim_id;
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}
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void CurvesData::available_materials(std::set<pxr::SdfPath> &paths) const
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{
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if (mat_data_ && !mat_data_->prim_id.IsEmpty()) {
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paths.insert(mat_data_->prim_id);
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}
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}
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void CurvesData::write_curves(Curves *curves)
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{
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curve_vertex_counts_.clear();
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widths_.clear();
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vertices_.clear();
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const float *radii = (const float *)CustomData_get_layer_named(
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&curves->geometry.point_data, CD_PROP_FLOAT, "radius");
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const float(*positions)[3] = (const float(*)[3])CustomData_get_layer_named(
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&curves->geometry.point_data, CD_PROP_FLOAT3, "position");
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vertices_.reserve(curves->geometry.curve_num);
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for (int i = 0; i < curves->geometry.curve_num; i++) {
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int first_point_index = *(curves->geometry.curve_offsets + i);
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int num_points = *(curves->geometry.curve_offsets + i + 1) - first_point_index;
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curve_vertex_counts_.push_back(num_points);
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/* Set radius similar to Cycles if isn't set */
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widths_.push_back(radii ? radii[i] : 0.01f);
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for (int j = 0; j < num_points; j++) {
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int ind = first_point_index + j;
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vertices_.push_back(pxr::GfVec3f(positions[ind][0], positions[ind][1], positions[ind][2]));
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}
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}
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write_uv_maps(curves);
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}
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void CurvesData::write_uv_maps(Curves *curves)
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{
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uvs_.clear();
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const float(*uvs)[2] = (const float(*)[2])CustomData_get_layer_named(
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&curves->geometry.curve_data, CD_PROP_FLOAT2, "surface_uv_coordinate");
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if (uvs) {
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for (int i = 0; i < curves->geometry.curve_num; i++) {
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uvs_.push_back(pxr::GfVec2f(uvs[i][0], uvs[i][1]));
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}
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}
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}
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void CurvesData::write_material()
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{
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Object *object = (Object *)id;
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Material *mat = nullptr;
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if (BKE_object_material_count_eval(object) > 0) {
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mat = BKE_object_material_get_eval(object, object->actcol);
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}
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if (!mat) {
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mat_data_ = nullptr;
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return;
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}
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pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
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mat_data_ = scene_delegate_->material_data(p_id);
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if (!mat_data_) {
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scene_delegate_->materials_[p_id] = std::make_unique<MaterialData>(scene_delegate_, mat, p_id);
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mat_data_ = scene_delegate_->material_data(p_id);
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mat_data_->init();
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mat_data_->insert();
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}
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}
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} // namespace blender::render::hydra
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47
source/blender/render/hydra/scene_delegate/curves.h
Normal file
47
source/blender/render/hydra/scene_delegate/curves.h
Normal file
@ -0,0 +1,47 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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#include <pxr/base/vt/array.h>
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#include <pxr/imaging/hd/sceneDelegate.h>
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#include "BKE_duplilist.h"
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#include "DNA_Curves_types.h"
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#include "material.h"
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#include "object.h"
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namespace blender::render::hydra {
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class CurvesData : public ObjectData {
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public:
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CurvesData(BlenderSceneDelegate *scene_delegate, Object *object, pxr::SdfPath const &prim_id);
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void init() override;
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void insert() override;
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void remove() override;
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void update() override;
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pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const;
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bool update_visibility() override;
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pxr::HdBasisCurvesTopology curves_topology(pxr::SdfPath const &id) const;
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pxr::HdPrimvarDescriptorVector primvar_descriptors(pxr::HdInterpolation interpolation) const;
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pxr::SdfPath material_id() const;
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void available_materials(std::set<pxr::SdfPath> &paths) const;
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private:
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void write_curves(Curves *curves);
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void write_uv_maps(Curves *curves);
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void write_material();
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pxr::VtIntArray curve_vertex_counts_;
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pxr::VtVec3fArray vertices_;
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pxr::VtVec2fArray uvs_;
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pxr::VtFloatArray widths_;
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MaterialData *mat_data_ = nullptr;
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};
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} // namespace blender::render::hydra
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@ -5,6 +5,7 @@
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#include "DEG_depsgraph_query.h"
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#include "blender_scene_delegate.h"
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#include "curves.h"
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#include "light.h"
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#include "mesh.h"
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#include "object.h"
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@ -32,7 +33,9 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
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case OB_MBALL:
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data = std::make_unique<MeshData>(scene_delegate, object, prim_id);
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break;
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case OB_CURVES:
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data = std::make_unique<CurvesData>(scene_delegate, object, prim_id);
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break;
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case OB_LAMP:
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data = std::make_unique<LightData>(scene_delegate, object, prim_id);
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break;
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@ -49,6 +52,7 @@ bool ObjectData::is_supported(Object *object)
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case OB_MESH:
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case OB_SURF:
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case OB_FONT:
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case OB_CURVES:
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case OB_CURVES_LEGACY:
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case OB_MBALL:
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case OB_LAMP:
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|
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Block a user