Caching generated image leads to infinite loop in preview render #53

Merged
Bogdan Nagirniak merged 12 commits from BLEN-409 into hydra-render 2023-06-13 18:39:39 +02:00
3 changed files with 8 additions and 11 deletions
Showing only changes of commit f19c352314 - Show all commits

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@ -222,17 +222,17 @@ static PyObject *engine_set_render_setting_func(PyObject * /*self*/, PyObject *a
Py_RETURN_NONE; Py_RETURN_NONE;
} }
static PyObject *cache_image_func(PyObject * /*self*/, PyObject *args) static PyObject *cache_or_get_image_file_func(PyObject * /*self*/, PyObject *args)
{ {
PyObject *pycontext, *pyimage; PyObject *pycontext, *pyimage;
if (!PyArg_ParseTuple(args, "OOO", &pycontext, &pyimage)) { if (!PyArg_ParseTuple(args, "OO", &pycontext, &pyimage)) {
Py_RETURN_NONE; Py_RETURN_NONE;
} }
DagerD marked this conversation as resolved Outdated

why did you remove this?

why did you remove this?

Mistake. Fixed.

Mistake. Fixed.
bContext *context = (bContext *)PyLong_AsVoidPtr(pycontext); bContext *context = (bContext *)PyLong_AsVoidPtr(pycontext);
Image *image = (Image *)PyLong_AsVoidPtr(pyimage); Image *image = (Image *)PyLong_AsVoidPtr(pyimage);
std::string image_path = cache_image_file(image, context, NULL, false); std::string image_path = cache_or_get_image_file(image, context, nullptr);
return PyUnicode_FromString(image_path.c_str()); return PyUnicode_FromString(image_path.c_str());
} }
@ -248,7 +248,7 @@ static PyMethodDef methods[] = {
{"engine_set_sync_setting", engine_set_sync_setting_func, METH_VARARGS, ""}, {"engine_set_sync_setting", engine_set_sync_setting_func, METH_VARARGS, ""},
{"engine_set_render_setting", engine_set_render_setting_func, METH_VARARGS, ""}, {"engine_set_render_setting", engine_set_render_setting_func, METH_VARARGS, ""},
{"cache_image", cache_image_func, METH_VARARGS, ""}, {"cache_or_get_image_file", cache_or_get_image_file_func, METH_VARARGS, ""},
{NULL, NULL, 0, NULL}, {NULL, NULL, 0, NULL},
}; };

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@ -14,7 +14,7 @@
namespace blender::render::hydra { namespace blender::render::hydra {
std::string cache_image_file(Image *image, bContext *context, ImageUser *iuser, bool check_exist) static std::string cache_image_file(Image *image, bContext *context, ImageUser *iuser, bool check_exist)
{ {
char file_path[FILE_MAX]; char file_path[FILE_MAX];
Main *main = CTX_data_main(context); Main *main = CTX_data_main(context);
@ -22,12 +22,10 @@ std::string cache_image_file(Image *image, bContext *context, ImageUser *iuser,
ImageSaveOptions opts; ImageSaveOptions opts;
if (BKE_image_save_options_init(&opts, main, scene, image, iuser, false, false)) { if (BKE_image_save_options_init(&opts, main, scene, image, iuser, false, false)) {
char file_name[32]; char file_name[32];
const char *r_ext[BKE_IMAGE_PATH_EXT_MAX]; const char *r_ext;
snprintf(file_name, sizeof(file_name), "img_%016llx", (uintptr_t)image); BKE_image_path_ext_from_imformat(&scene->r.im_format, &r_ext);
BKE_image_path_ext_from_imformat(&scene->r.im_format, r_ext); snprintf(file_name, sizeof(file_name), "img_%016llx%s", (uintptr_t)image, r_ext);
int len = strlen(file_name);
STR_CONCAT(file_name, len, *r_ext);
BLI_path_join( BLI_path_join(
file_path, sizeof(file_path), BKE_tempdir_session(), "hydra_image_cache", file_name); file_path, sizeof(file_path), BKE_tempdir_session(), "hydra_image_cache", file_name);

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@ -8,7 +8,6 @@
namespace blender::render::hydra { namespace blender::render::hydra {
std::string cache_image_file(Image *image, bContext *context, ImageUser *iuser, bool check_exist);
std::string cache_or_get_image_file(Image *image, bContext *context, ImageUser *iuser); std::string cache_or_get_image_file(Image *image, bContext *context, ImageUser *iuser);
} // namespace blender::render::hydra } // namespace blender::render::hydra