forked from blender/blender
Export volumes from object modifier (quick effect) #62
@ -89,6 +89,8 @@ set(SRC
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scene_delegate/image.cc
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scene_delegate/volume.h
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scene_delegate/volume.cc
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scene_delegate/volume_modifier.h
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scene_delegate/volume_modifier.cc
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)
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set(LIB
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@ -18,6 +18,7 @@
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#include "mesh.h"
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#include "object.h"
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#include "volume.h"
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#include "volume_modifier.h"
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#include "world.h"
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namespace blender::render::hydra {
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@ -25,8 +25,8 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
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{
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std::unique_ptr<ObjectData> data;
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if (VolumeData::is_volume_modifier(object)) {
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return std::make_unique<VolumeData>(scene_delegate, object, prim_id);
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if (VolumeModifierData::is_volume_modifier(object)) {
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return std::make_unique<VolumeModifierData>(scene_delegate, object, prim_id);
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DagerD marked this conversation as resolved
Outdated
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}
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switch (object->type) {
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@ -34,7 +34,7 @@ class ObjectData : public IdData {
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bool visible = true;
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protected:
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void write_transform();
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virtual void write_transform();
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};
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using ObjectDataMap = Map<pxr::SdfPath, std::unique_ptr<ObjectData>>;
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@ -9,31 +9,15 @@
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_volume.h"
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#include "BLI_index_range.hh"
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#include "BLI_path_util.h"
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#include "DNA_fluid_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_volume_types.h"
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#include "blender_scene_delegate.h"
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#include "volume.h"
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PXR_NAMESPACE_OPEN_SCOPE
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TF_DEFINE_PRIVATE_TOKENS(grid_tokens_, (density)(flame)(shadow)(temperature)(velocity));
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PXR_NAMESPACE_CLOSE_SCOPE
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namespace blender::render::hydra {
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const Set<pxr::TfToken> supported_grids = {pxr::grid_tokens_->density,
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pxr::grid_tokens_->flame,
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pxr::grid_tokens_->shadow,
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pxr::grid_tokens_->temperature,
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pxr::grid_tokens_->velocity};
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VolumeData::VolumeData(BlenderSceneDelegate *scene_delegate,
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Object *object,
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pxr::SdfPath const &prim_id)
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@ -41,26 +25,33 @@ VolumeData::VolumeData(BlenderSceneDelegate *scene_delegate,
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{
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}
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bool VolumeData::is_volume_modifier(Object *object)
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{
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FluidModifierData *volume_modifier = (FluidModifierData *)BKE_modifiers_findby_type(
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object, eModifierType_Fluid);
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return volume_modifier && volume_modifier->type & MOD_FLUID_TYPE_DOMAIN &&
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volume_modifier->domain->type == FLUID_DOMAIN_TYPE_GAS;
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}
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void VolumeData::init()
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{
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ID_LOG(1, "");
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write_transform();
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if (is_volume_modifier((Object *)this->id)) {
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init_from_modifier();
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}
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else {
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init_from_volume();
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Volume *volume = (Volume *)((Object *)this->id)->data;
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Main *main = CTX_data_main(scene_delegate_->context);
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if (!BKE_volume_load(volume, main)) {
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return;
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}
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filepath_ = BKE_volume_grids_frame_filepath(volume);
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if (volume->runtime.grids) {
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const int num_grids = BKE_volume_num_grids(volume);
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if (num_grids) {
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for (const int i : IndexRange(num_grids)) {
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const VolumeGrid *grid = BKE_volume_grid_get_for_read(volume, i);
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const std::string grid_name = BKE_volume_grid_name(grid);
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field_descriptors_.emplace_back(pxr::TfToken(grid_name),
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pxr::UsdVolImagingTokens->openvdbAsset,
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prim_id.AppendElementString("VF_" + grid_name));
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}
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}
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}
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write_transform();
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write_materials();
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BKE_volume_unload(volume);
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}
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void VolumeData::insert()
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@ -101,7 +92,6 @@ void VolumeData::update()
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}
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if (id->recalc & ID_RECALC_TRANSFORM) {
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write_transform();
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assign_volume_transform();
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bits |= pxr::HdChangeTracker::DirtyTransform;
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}
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@ -186,97 +176,4 @@ void VolumeData::write_materials()
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}
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}
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std::string VolumeData::get_cached_file_path(std::string directory, int frame)
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{
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char file_path[FILE_MAX];
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char file_name[32];
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strcat(strcat(strcpy(file_name, FLUID_NAME_DATA), "_####"), FLUID_DOMAIN_EXTENSION_OPENVDB);
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BLI_path_frame(file_name, sizeof(file_name), frame, 0);
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BLI_path_join(file_path, sizeof(file_path), directory.c_str(), FLUID_DOMAIN_DIR_DATA, file_name);
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return file_path;
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}
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void VolumeData::init_from_modifier()
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{
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Object *object = (Object *)this->id;
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FluidModifierData *volume_modifier = (FluidModifierData *)BKE_modifiers_findby_type(
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object, eModifierType_Fluid);
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if ((volume_modifier->domain->cache_data_format & FLUID_DOMAIN_FILE_OPENVDB) == 0) {
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CLOG_WARN(LOG_RENDER_HYDRA_SCENE,
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"Volume %s is't exported: only OpenVDB file format supported",
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prim_id.GetText());
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return;
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}
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filepath_ = get_cached_file_path(volume_modifier->domain->cache_directory,
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scene_delegate_->scene->r.cfra);
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for (auto &grid_name : supported_grids) {
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field_descriptors_.emplace_back(grid_name,
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pxr::UsdVolImagingTokens->openvdbAsset,
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prim_id.AppendElementString("VF_" + grid_name.GetString()));
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}
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assign_volume_transform();
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}
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void VolumeData::init_from_volume()
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{
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Volume *volume = (Volume *)((Object *)this->id)->data;
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Main *main = CTX_data_main(scene_delegate_->context);
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if (!BKE_volume_load(volume, main)) {
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return;
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}
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filepath_ = BKE_volume_grids_frame_filepath(volume);
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if (volume->runtime.grids) {
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const int num_grids = BKE_volume_num_grids(volume);
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if (num_grids) {
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for (const int i : IndexRange(num_grids)) {
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const VolumeGrid *grid = BKE_volume_grid_get_for_read(volume, i);
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const std::string grid_name = BKE_volume_grid_name(grid);
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field_descriptors_.emplace_back(pxr::TfToken(grid_name),
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pxr::UsdVolImagingTokens->openvdbAsset,
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prim_id.AppendElementString("VF_" + grid_name));
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}
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}
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}
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BKE_volume_unload(volume);
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}
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void VolumeData::assign_volume_transform()
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{
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Object *object = (Object *)this->id;
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Mesh *mesh = BKE_object_to_mesh(nullptr, object, false);
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pxr::GfMatrix4d fixed_transform = pxr::GfMatrix4d(1.0f).SetScale(0.5) *
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pxr::GfMatrix4d(1.0f).SetTranslate(pxr::GfVec3d(0.5));
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double det = fixed_transform.GetDeterminant();
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pxr::GfMatrix4d inversed = fixed_transform.GetInverse(&det);
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float scale[3] = {0.5f, 0.5f, 0.5f};
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if (object->scale[0] != 0.0f) {
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scale[0] = 0.5f / object->scale[0];
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}
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if (object->scale[1] != 0.0f) {
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scale[1] = 0.5f / object->scale[1];
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}
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if (object->scale[2] != 0.0f) {
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scale[2] = 0.5f / object->scale[2];
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}
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pxr::GfMatrix4d scale_matrix = pxr::GfMatrix4d(1.0f).SetScale(
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pxr::GfVec3d(scale[0], scale[1], scale[2]));
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pxr::GfMatrix4d texture_trans = pxr::GfMatrix4d(1.0f).SetTranslate(pxr::GfVec3d(
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mesh->texspace_location[0], mesh->texspace_location[1], mesh->texspace_location[2]));
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pxr::GfMatrix4d texture_scale = pxr::GfMatrix4d(1.0f).SetScale(
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pxr::GfVec3d(mesh->texspace_size[0], mesh->texspace_size[1], mesh->texspace_size[2]));
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transform = scale_matrix * inversed * texture_scale * texture_trans * transform;
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BKE_object_to_mesh_clear(object);
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}
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} // namespace blender::render::hydra
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@ -13,7 +13,6 @@ class VolumeData : public ObjectData {
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public:
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VolumeData(BlenderSceneDelegate *scene_delegate, Object *object, pxr::SdfPath const &prim_id);
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static bool is_volume_modifier(Object *object);
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void init() override;
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void insert() override;
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@ -27,12 +26,8 @@ class VolumeData : public ObjectData {
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pxr::SdfPath material_id() const;
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void available_materials(Set<pxr::SdfPath> &paths) const;
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private:
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protected:
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void write_materials();
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std::string get_cached_file_path(std::string directory, int frame);
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void init_from_modifier();
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void init_from_volume();
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void assign_volume_transform();
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std::string filepath_;
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pxr::HdVolumeFieldDescriptorVector field_descriptors_;
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124
source/blender/render/hydra/scene_delegate/volume_modifier.cc
Normal file
124
source/blender/render/hydra/scene_delegate/volume_modifier.cc
Normal file
@ -0,0 +1,124 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include <pxr/imaging/hd/bprim.h>
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#include <pxr/imaging/hd/tokens.h>
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#include <pxr/imaging/hd/volumeFieldSchema.h>
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#include <pxr/usd/usdHydra/tokens.h>
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#include <pxr/usd/usdVol/tokens.h>
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_volume.h"
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#include "BLI_index_range.hh"
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#include "BLI_path_util.h"
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#include "DNA_fluid_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_volume_types.h"
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#include "blender_scene_delegate.h"
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#include "volume_modifier.h"
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PXR_NAMESPACE_OPEN_SCOPE
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TF_DEFINE_PRIVATE_TOKENS(grid_tokens_, (density)(flame)(shadow)(temperature)(velocity));
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PXR_NAMESPACE_CLOSE_SCOPE
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namespace blender::render::hydra {
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const Set<pxr::TfToken> supported_grids = {pxr::grid_tokens_->density,
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pxr::grid_tokens_->flame,
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pxr::grid_tokens_->shadow,
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pxr::grid_tokens_->temperature,
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pxr::grid_tokens_->velocity};
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VolumeModifierData::VolumeModifierData(BlenderSceneDelegate *scene_delegate,
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Object *object,
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pxr::SdfPath const &prim_id)
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: VolumeData(scene_delegate, object, prim_id)
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{
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}
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bool VolumeModifierData::is_volume_modifier(Object *object)
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{
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FluidModifierData *volume_modifier = (FluidModifierData *)BKE_modifiers_findby_type(
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object, eModifierType_Fluid);
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return volume_modifier && volume_modifier->type & MOD_FLUID_TYPE_DOMAIN &&
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volume_modifier->domain->type == FLUID_DOMAIN_TYPE_GAS;
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}
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void VolumeModifierData::init()
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{
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ID_LOG(1, "");
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Object *object = (Object *)this->id;
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FluidModifierData *volume_modifier = (FluidModifierData *)BKE_modifiers_findby_type(
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object, eModifierType_Fluid);
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if ((volume_modifier->domain->cache_data_format & FLUID_DOMAIN_FILE_OPENVDB) == 0) {
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CLOG_WARN(LOG_RENDER_HYDRA_SCENE,
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"Volume %s is't exported: only OpenVDB file format supported",
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prim_id.GetText());
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return;
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}
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filepath_ = get_cached_file_path(volume_modifier->domain->cache_directory,
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scene_delegate_->scene->r.cfra);
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for (auto &grid_name : supported_grids) {
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field_descriptors_.emplace_back(grid_name,
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pxr::UsdVolImagingTokens->openvdbAsset,
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prim_id.AppendElementString("VF_" + grid_name.GetString()));
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}
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write_transform();
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write_materials();
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}
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void VolumeModifierData::write_transform()
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{
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Object *object = (Object *)this->id;
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Mesh *mesh = BKE_object_to_mesh(nullptr, object, false);
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pxr::GfMatrix4d fixed_transform = pxr::GfMatrix4d(1.0f).SetScale(0.5) *
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pxr::GfMatrix4d(1.0f).SetTranslate(pxr::GfVec3d(0.5));
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double det = fixed_transform.GetDeterminant();
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pxr::GfMatrix4d inversed = fixed_transform.GetInverse(&det);
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float scale[3] = {0.5f, 0.5f, 0.5f};
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if (object->scale[0] != 0.0f) {
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scale[0] = 0.5f / object->scale[0];
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}
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if (object->scale[1] != 0.0f) {
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scale[1] = 0.5f / object->scale[1];
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}
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if (object->scale[2] != 0.0f) {
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scale[2] = 0.5f / object->scale[2];
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}
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pxr::GfMatrix4d scale_matrix = pxr::GfMatrix4d(1.0f).SetScale(
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pxr::GfVec3d(scale[0], scale[1], scale[2]));
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pxr::GfMatrix4d texture_trans = pxr::GfMatrix4d(1.0f).SetTranslate(pxr::GfVec3d(
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mesh->texspace_location[0], mesh->texspace_location[1], mesh->texspace_location[2]));
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pxr::GfMatrix4d texture_scale = pxr::GfMatrix4d(1.0f).SetScale(
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pxr::GfVec3d(mesh->texspace_size[0], mesh->texspace_size[1], mesh->texspace_size[2]));
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transform = scale_matrix * inversed * texture_scale * texture_trans *
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gf_matrix_from_transform(object->object_to_world);
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BKE_object_to_mesh_clear(object);
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}
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std::string VolumeModifierData::get_cached_file_path(std::string directory, int frame)
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{
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char file_path[FILE_MAX];
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char file_name[32];
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strcat(strcat(strcpy(file_name, FLUID_NAME_DATA), "_####"), FLUID_DOMAIN_EXTENSION_OPENVDB);
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BLI_path_frame(file_name, sizeof(file_name), frame, 0);
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BLI_path_join(file_path, sizeof(file_path), directory.c_str(), FLUID_DOMAIN_DIR_DATA, file_name);
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return file_path;
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}
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} // namespace blender::render::hydra
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28
source/blender/render/hydra/scene_delegate/volume_modifier.h
Normal file
28
source/blender/render/hydra/scene_delegate/volume_modifier.h
Normal file
@ -0,0 +1,28 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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#include <pxr/imaging/hd/sceneDelegate.h>
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#include "object.h"
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#include "volume.h"
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namespace blender::render::hydra {
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class VolumeModifierData : public VolumeData {
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public:
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VolumeModifierData(BlenderSceneDelegate *scene_delegate, Object *object, pxr::SdfPath const &prim_id);
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static bool is_volume_modifier(Object *object);
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void init() override;
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private:
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void write_transform() override;
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std::string get_cached_file_path(std::string directory, int frame);
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};
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} // namespace blender::render::hydra
|
Loading…
Reference in New Issue
Block a user
Propose to create
class VolumeModifierData::public VolumeData
and separate logic in these two classes