Bogdan Nagirniak BogdanNagirniak
  • Joined on 2023-02-13
Bogdan Nagirniak commented on pull request DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes

does it correctly work with RANGE? do we need swap min max if min > max?

Bogdan Nagirniak commented on pull request DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes

Maybe rename to Boolean, as we use full names for other types?

Bogdan Nagirniak commented on pull request DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes

min = min.min(max)

Bogdan Nagirniak commented on pull request DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes

use Color4 type

Bogdan Nagirniak suggested changes for DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes
Bogdan Nagirniak commented on pull request DagerD/blender#15 2023-09-07 20:07:13 +02:00
MaterialX: add convert nodes

It is exists in pbrlib_def.mtlx, can be used here

Bogdan Nagirniak pushed to matx-export-material at DagerD/blender 2023-09-07 15:10:18 +02:00
a610ec2ba3 Parsing Improvements
Bogdan Nagirniak merged pull request DagerD/blender#14 2023-09-07 15:10:17 +02:00
Parsing Improvements
Bogdan Nagirniak approved DagerD/blender#14 2023-09-07 15:09:41 +02:00
Parsing Improvements

Tested - works good

Bogdan Nagirniak pushed to matx-images-alpha at BogdanNagirniak/blender 2023-09-07 13:09:13 +02:00
d9154dcab7 Added NodeParser::texcoord_node()
a464b5854e Implement export of Shader BSDF nodes
Compare 2 commits »
Bogdan Nagirniak created branch matx-images-alpha in BogdanNagirniak/blender 2023-09-07 13:09:13 +02:00
Bogdan Nagirniak pushed to matx-export-material at DagerD/blender 2023-09-07 11:22:46 +02:00
a464b5854e Implement export of Shader BSDF nodes
Bogdan Nagirniak merged pull request DagerD/blender#13 2023-09-07 11:22:45 +02:00
Implement export of Shader BSDF nodes
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-07 11:03:52 +02:00
fa280cbbfa Added comments to NodeItem::Type, renamed adjust_types() -> cast_types() as more related.
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-06 22:48:53 +02:00
c6d2b9ed0e Fixes, hided unimplemented shaders
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-06 22:14:46 +02:00
e42c1f7607 Simplified ShaderNodeParser, adjusted shaders compute() method.
Bogdan Nagirniak created pull request DagerD/blender#13 2023-09-06 19:47:12 +02:00
Implement export of Shader BSDF nodes
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-06 19:35:48 +02:00
c093aa5203 Implemented add_shader, bsdf_diffuse, emission, mix_shader.
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-06 18:46:47 +02:00
fc91be3e31 Added templates for new shaders
Bogdan Nagirniak pushed to matx-shader-bsdf-nodes at BogdanNagirniak/blender 2023-09-06 18:07:54 +02:00
a4086cd79a Added NodeItem::Type to get_input_default and get_input_link