Bogdan Nagirniak BogdanNagirniak
  • Joined on 2023-02-13
Bogdan Nagirniak approved BogdanNagirniak/blender#46 2023-05-28 16:20:15 +02:00
Export curves

Did some fixes. Tested - works good

Bogdan Nagirniak commented on pull request blender/blender#104712 2023-05-28 16:18:23 +02:00
Hydra render engine

Initializing of render delegate - it could be a complex task including GPU initializing and memory reservation etc and could take some time (till to several seconds). Therefore recreating render…

Bogdan Nagirniak pushed to BLEN-364 at BogdanNagirniak/blender 2023-05-28 15:00:17 +02:00
e45389b1c1 Fixed issues
936d046382 Merge branch 'hydra-render' into BLEN-364
81316af497 Add copying hdStorm folder
Compare 3 commits »
Bogdan Nagirniak commented on pull request blender/blender#104712 2023-05-27 07:06:18 +02:00
Hydra render engine

We use timer because it is not efficient to recreate Preview render engine each time when material is changes, including render of material thumbnail. Therefore we decided to free Preview engine…

Bogdan Nagirniak commented on pull request blender/blender#104712 2023-05-27 07:00:50 +02:00
Hydra render engine

If you put the mesh export code side by side, you also see that for example multiple UV maps or per-vertex (not corner) color attributes are missing in Hydra, but not mentioned in the to do…

Bogdan Nagirniak commented on pull request blender/blender#104712 2023-05-26 18:51:10 +02:00
Hydra render engine

I've updated PR description:

  • updated current status
  • added TODOs, known issues and known issues for Storm render delegate

Also want to say that all review comments in code are resolved.…

Bogdan Nagirniak merged pull request BogdanNagirniak/blender#45 2023-05-25 12:01:41 +02:00
Add copying hdStorm folder
Bogdan Nagirniak pushed to hydra-render at BogdanNagirniak/blender 2023-05-25 12:01:41 +02:00
81316af497 Add copying hdStorm folder
Bogdan Nagirniak suggested changes for BogdanNagirniak/blender-addons#13 2023-05-25 11:33:03 +02:00
Refactoring of Storm Hydra render addon

Change property name as original and use text="..." in UI

Bogdan Nagirniak commented on pull request BogdanNagirniak/blender-addons#13 2023-05-25 11:31:58 +02:00
Refactoring of Storm Hydra render addon

Agree, please use original name here. In UI change text as you want: layout.prop(settings, 'volume_raymarching_step_size', text="Step Size")

Bogdan Nagirniak approved BogdanNagirniak/blender#45 2023-05-24 18:07:04 +02:00
Add copying hdStorm folder

Looks good

Bogdan Nagirniak approved BogdanNagirniak/blender-addons#13 2023-05-24 17:09:45 +02:00
Refactoring of Storm Hydra render addon

Tested - works good

Bogdan Nagirniak merged pull request BogdanNagirniak/blender#43 2023-05-24 13:44:35 +02:00
Fix visibility of instancer object
Bogdan Nagirniak pushed to hydra-render at BogdanNagirniak/blender 2023-05-24 13:44:35 +02:00
c7463a963f Fix visibility of instancer object
Bogdan Nagirniak pushed to BLEN-405_1 at BogdanNagirniak/blender 2023-05-24 12:23:43 +02:00
46ab05f378 Fixed instance visibility in special case
Bogdan Nagirniak pushed to BLEN-405_1 at BogdanNagirniak/blender 2023-05-24 08:50:15 +02:00
5b0747e763 Adjustments after fixing merge conflicts
83505a4494 :Merge branch 'hydra-render' into BLEN-405_1
3f7774c002 Support multimaterials on one mesh
Compare 3 commits »
Bogdan Nagirniak pushed to hydra-render at BogdanNagirniak/blender 2023-05-24 07:07:39 +02:00
3f7774c002 Support multimaterials on one mesh
Bogdan Nagirniak merged pull request BogdanNagirniak/blender#44 2023-05-24 07:07:39 +02:00
Support multimaterials on one mesh
Bogdan Nagirniak pushed to BLEN-405_1 at BogdanNagirniak/blender 2023-05-23 19:08:09 +02:00
0e028845b4 Fixed instance visibility update in viewport