Seems to have crashed at device_metal_create
. @fclem
Meanwhile @Kent-Davis Could you try setting the render back-end to OpenGL instead of Metal [in the user preference](https://docs.blender.o…
Hi @Yalan , could you give us the crash log (if there is any) for the three types of crashes? It helps to identify where the crash happens and help us to know how to handle hardware changes.
W…
Can confirm the issue. Using left/right key will update the spreadsheet.
Hi @nathanaelm , this looks like a TDR
time out and failed to recover. You could try setting TDR limit higher or disable the limit and try rendering again: https://learn.microsoft.com/en-us/windo…
This is the same error I believe to blender/blender#107494 (comment) . So will close this one :).
Can confirm the behaviour.
What I found out is if you set the X translation increment to >0.9 mm, then it works. This looks to me like it's that the boolean node outputs an unmodified mesh when…
Hi! @Pavel_Blend Looks like the file wind_28.dds
is not valid. identify
gives improper image header error, while wind_gr05.dds
gives correct result.
$ identify wind_28.dds
identify-…
temp-sculpt-dyntopo
when object has a mask
This issue doesn't seem to exist on main
. Will test temp-sculpt-dyntopo
Hi @dgkf , could you provide us a file so we can take a look? Thanks!
Hi @3di , as always, could you please provide a file? A minimal setup that can reproduce the issue could do the job. Thanks!
@danielleereynolds Hi! At the moment you could try update the driver for your integrated graphics. The hardware should be able to run blender just fine.
`ERROR (gpu.debug): : GL_INVALID_FRAMEBU…
Also note: This might potentially break older files which may have taken advantage of the old "incorrect" behaviour.
Hi @hxika I believe this is not a bug, This is likely due to floating point precision issue in the Z buffer which is a general limitation in all graphics hardware.
You could try lowering the…
@jwvdronkelaar thanks for testing again. I just tested 3.3 since it's LTS, doesn't seem to have any problem. So I guess let's just investigate the 1
issue, otherwise it's good.
Hi @luischerub , please try launching blender with blender -D
to Register blend-file extension ?
I think…