forked from blender/blender
The sound equalizer is using the Audaspace FFT Convolver. The blender part creates an array of descriptions of power per "band" and orders the creation of Equalizer (ISound) in the Audaspace. Modifier can be created on sound strips. It lets you define amplification or attenuation over frequency range from 30Hz to 20 kHz. The power is limited to -30 db - 30 db. This is done using curve mapping widget. Co-authored-by: menda <alguien@aqui.es> Co-authored-by: Richard Antalik <richardantalik@gmail.com> Pull Request: blender/blender#105613 |
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Eigen3 | ||
audaspace | ||
binreloc | ||
bullet2 | ||
ceres | ||
clew | ||
cuew | ||
curve_fit_nd | ||
draco | ||
fast_float | ||
fmtlib | ||
gflags | ||
glew-es/include/GL | ||
glog | ||
gmock | ||
gtest | ||
hipew | ||
json | ||
lzma | ||
lzo | ||
mantaflow | ||
nanosvg | ||
quadriflow | ||
rangetree | ||
renderdoc | ||
sdlew | ||
smaa_areatex | ||
tinygltf | ||
vulkan_memory_allocator | ||
wcwidth | ||
xdnd | ||
.clang-format | ||
CMakeLists.txt | ||
README |
README
When updating a library remember to: * Update the README.blender with the corresponding version. * Update the THIRD-PARTY-LICENSE.txt document