- mostly Madrid
- http://www.christoph.lendenfeld.at/
-
I used to be an animator like you, but then I took an "oh you can code" to the knee
- Joined on
2020-01-09
Block a user
Anim: Explode Action operator
95b6cf0099
Anim: operator to move Slots to new action
59aaf322ba
GPv3: Select operations in sculpt mode
53b9594ee2
Geometry Nodes: Add "Merge Layers" node
34f03b85e3
GPv3: Hide "Add Group" operator in dopesheet
e25405aeb7
Geometry Nodes: improve input labels on Integer Math node
db6702281a
add to menu
22d25307fb
use functionality from merge
377c675199
Merge branch 'main' into explode_action
95b6cf0099
Anim: operator to move Slots to new action
59aaf322ba
GPv3: Select operations in sculpt mode
Christoph Lendenfeld
deleted branch move_slot_to_new_action from ChrisLend/blender
2024-09-27 14:34:49 +02:00
Anim: operator to move Slots to new action
Christoph Lendenfeld
pushed to move_slot_to_new_action at ChrisLend/blender
2024-09-27 13:15:07 +02:00
71b38c345c
change notifier flags
Christoph Lendenfeld
pushed to move_slot_to_new_action at ChrisLend/blender
2024-09-27 12:55:10 +02:00
e849ca5f70
adding deg update in loop
811171ffcd
Merge branch 'main' into move_slot_to_new_action
5250e57294
Fix #127288: Vulkan: Report Marketed Driver Version
38a888c794
Cleanup: correct FOREACH_OBJECT_FLAG_BEGIN flag argument
0f1bdd551c
Fix: Sculpt: Debug assert when undoing deformation
Insert Keyframe Menu hotkeys change if there are no keyframes set in armature
@ChengduLittleA did you manage to disable the menu entry? I am not sure that's possible given this menu is such a hacky enum thing. If not we can discuss in the animation & rigging module if we…
Anim: when assigning Action, check its ID type and NLA tweak mode
whoa you can report something without actually having an ReportList
?
Anim: when assigning Action, check its ID type and NLA tweak mode
is that the way to shorthand BLI_assert_msg(false, "msg")
?
5250e57294
Fix #127288: Vulkan: Report Marketed Driver Version
38a888c794
Cleanup: correct FOREACH_OBJECT_FLAG_BEGIN flag argument
0f1bdd551c
Fix: Sculpt: Debug assert when undoing deformation
f241c15042
Cleanup: Sculpt: Simplify threaded node iteration
d832bf3ae4
Fix #122096: Crash after editing multi-user mesh with two scenes
Christoph Lendenfeld
pushed to move_slot_to_new_action at ChrisLend/blender
2024-09-27 10:13:00 +02:00
1d0cf99b4a
change syntax with default name, was sus