As soon as I add any mesh object to the scene, for example a plane, then the background becomes visible. If I hide the plane in the viewport, the background is black again. Same with…
I'm here on 4.2.1 LTS from 20.08.2024 and what I experience with volumes is the following: if I have a volume object in the scene (doesn't matter if it has a Principled Volume, Volume Scatter or…
Fixed here: https://docs.blender.org/manual/en/4.1/modeling/geometry_nodes/mesh/operations/mesh_to_volume.html
I know it's fixed for 4.1, but Blender 4.1 is not yet officially released and…
The spot light was changed to just be a point light with an angle #109329
I know it did from the behavior it showed, I just don't see why. As I commented under #114241 to which my report was…
I can't confirm, however this issue has been reported before, see #114241. Will merge reports. Please subscribe in #114241 if you want to see further updates
You can't confirm? Have you seen…
I really hope we won't go back to stone age of non physically based rendering it. People have been placing huge light sources intersecting geometry in their scene and abuse buggy behavior for…