Gordon Brinkmann GordonBrinkmann
  • Joined on 2014-03-13
Gordon Brinkmann opened issue blender/blender#127678 2024-09-16 09:13:12 +02:00
"Auto-Save Preferences" does not work in all preference menus
Gordon Brinkmann commented on issue blender/blender#122454 2024-08-30 09:24:31 +02:00
EEVEE-Next: Volume does not immediately work after opening Blender

As soon as I add any mesh object to the scene, for example a plane, then the background becomes visible. If I hide the plane in the viewport, the background is black again. Same with…

Gordon Brinkmann commented on issue blender/blender#122454 2024-08-26 14:52:25 +02:00
EEVEE-Next: Volume does not immediately work after opening Blender

I'm here on 4.2.1 LTS from 20.08.2024 and what I experience with volumes is the following: if I have a volume object in the scene (doesn't matter if it has a Principled Volume, Volume Scatter or…

Gordon Brinkmann closed issue blender/blender-manual#104803 2024-05-31 10:14:49 +02:00
Where is the "Value to Normal" node?
Gordon Brinkmann opened issue blender/blender-manual#104803 2024-05-31 10:03:21 +02:00
Where is the "Value to Normal" node?
Gordon Brinkmann reopened issue blender/blender-manual#104648 2023-12-04 09:35:43 +01:00
Documentation on Mesh to Volume node shows incorrect image
Gordon Brinkmann commented on issue blender/blender-manual#104648 2023-12-04 09:35:42 +01:00
Documentation on Mesh to Volume node shows incorrect image

Fixed here: https://docs.blender.org/manual/en/4.1/modeling/geometry_nodes/mesh/operations/mesh_to_volume.html

I know it's fixed for 4.1, but Blender 4.1 is not yet officially released and…

Gordon Brinkmann opened issue blender/blender-manual#104648 2023-11-29 09:53:21 +01:00
Documentation on Mesh to Volume node shows incorrect image
Gordon Brinkmann commented on issue blender/blender#115035 2023-11-20 07:40:17 +01:00
Light object "Spot" behaves like "Point"

The spot light was changed to just be a point light with an angle #109329

I know it did from the behavior it showed, I just don't see why. As I commented under #114241 to which my report was…

Gordon Brinkmann commented on issue blender/blender#115035 2023-11-17 10:46:33 +01:00
Light object "Spot" behaves like "Point"

I can't confirm, however this issue has been reported before, see #114241. Will merge reports. Please subscribe in #114241 if you want to see further updates

You can't confirm? Have you seen…

Gordon Brinkmann commented on issue blender/blender#114241 2023-11-17 09:27:36 +01:00
Point/Spot Lights have Harsh Edges in Blender 4.0 (constant inside their radius)

I really hope we won't go back to stone age of non physically based rendering it. People have been placing huge light sources intersecting geometry in their scene and abuse buggy behavior for…

Gordon Brinkmann opened issue blender/blender#115035 2023-11-17 08:57:21 +01:00
Light object "Spot" behaves like "Point"
Gordon Brinkmann opened issue blender/blender-manual#104624 2023-11-07 11:15:48 +01:00
Incorrect explanation of the Posterize "Steps"