Harley Acheson Harley
  • Joined on 2010-03-07
Harley Acheson created branch TextObjectSelection in Harley/blender 2023-04-13 18:10:14 +02:00
Harley Acheson created pull request blender/blender#106873 2023-04-12 23:23:08 +02:00
Fix #102574: Don't Show "Rename" for Volume and & System lists
Harley Acheson created branch FileListHints in Harley/blender 2023-04-12 23:15:32 +02:00
Harley Acheson pushed to FileListHints at Harley/blender 2023-04-12 23:15:32 +02:00
c00bc8cb3e Fix #102574: Don't Show "Rename" for Volume and & System lists
2b6c1600cf UI: Allow Float Kerning for Text Objects
0ee0e8c0d4 UI: Tooltips for Assets
000aef6e5e Cleanup: Use references in mesh.cc
baf6892270 Cleanup: Add utility function for clearing mesh geometry
Compare 10 commits »
Harley Acheson commented on pull request blender/blender#106871 2023-04-12 21:42:48 +02:00
UI: Import obj files by drag and drop

Nice!

The changes in screen_ops.c should be within #ifdef WITH_IO_WAVEFRONT_OBJ directives to ensure that the code you need is compiled in.

Harley Acheson commented on pull request blender/blender#105973 2023-04-12 20:23:24 +02:00
UI: Fix scrollbar highlighting outside of regions

Ah, I did not know all that, thanks for the comment.

No worries.

Now knowing that this is a behavior expected by users, the patch could be changed to add this proposed behavior…

Harley Acheson pushed to main at blender/blender 2023-04-12 19:12:08 +02:00
2b6c1600cf UI: Allow Float Kerning for Text Objects
Harley Acheson merged pull request blender/blender#105181 2023-04-12 19:12:08 +02:00
UI: Allow Float Kerning for Text Objects
Harley Acheson commented on pull request blender/blender#105181 2023-04-12 19:11:29 +02:00
UI: Allow Float Kerning for Text Objects

Hi, do you think this can be merged?

Yes, sorry. I didn't realize that you couldn't do so yourself. I just tested it again and will get on it. Thanks!

Harley Acheson deleted branch TooltipsSimple from Harley/blender 2023-04-12 18:45:02 +02:00
Harley Acheson merged pull request blender/blender#106189 2023-04-12 18:45:00 +02:00
UI: Tooltips for Assets
Harley Acheson pushed to main at blender/blender 2023-04-12 18:44:59 +02:00
0ee0e8c0d4 UI: Tooltips for Assets
Harley Acheson pushed to TooltipsSimple at Harley/blender 2023-04-12 18:42:33 +02:00
da31cc9b1b Change to a string initialization.
000aef6e5e Cleanup: Use references in mesh.cc
baf6892270 Cleanup: Add utility function for clearing mesh geometry
2771f53cb7 UI: Fix disconnected and non-clickable checkbox labels in popovers
c738d8df84 Cleanup: VSE clipboard: Remove code in blo_lib_link_restore.
Compare 36 commits »
Harley Acheson opened issue blender/blender#106870 2023-04-12 17:58:28 +02:00
Operator Confirmation Configuration
Harley Acheson commented on pull request blender/blender#105841 2023-04-12 00:55:45 +02:00
Assets: Implement Traits

@JulianEisel - Why would we store the UI description as trait?

I removed that section so didn't really look at it again, but I think that when I was examining the data there the names had…

Harley Acheson pushed to AssetTraits at Harley/blender 2023-04-12 00:47:30 +02:00
352db5ccca Updated to incorporate all changes requested by review.
4170545dc5 Fix #106828: Extrude individual mode crash on mesh with no faces
f8108d6dfd UI: Rename Bright/Contrast to Brightness/Contrast
fd234fe1ce Fix #106745: Subdivision surface crash with more than 8 UV maps
99c630cd9c Fix #106802: Incorrect modifier deform evaluation result
Compare 459 commits »
Harley Acheson pushed to FileTooltips at Harley/blender 2023-04-11 21:59:22 +02:00
dbc5a923dd A bit simplified since #106189 handles assets separately
1a6cfa1ae1 Fix: Incorrect mesh data used in mesh remap code
c7995f3185 Fix #106366: Handle exceptions in add fur operator
03c4173d81 Fix #106780: Crash with sculpt undo and poly offsets
cd30bce7f1 Fix #106743: Crash writing with legacy mesh format
Compare 447 commits »
Harley Acheson commented on pull request blender/blender#106189 2023-04-11 19:39:26 +02:00
UI: Tooltips for Assets

@JulianEisel - ...using std::string...a lot more readable.

Yes, can't argue with that; looks much nice. Thanks!

Harley Acheson pushed to TooltipsSimple at Harley/blender 2023-04-11 19:37:45 +02:00
613c0584c2 Using std::string
Harley Acheson commented on pull request blender/blender#106189 2023-04-11 18:52:02 +02:00
UI: Tooltips for Assets

@JulianEisel - Let's treat asset and file tooltips as separate patches

Done. This PR is now greatly simplified by only dealing with asset tooltips.