Hoshinova
  • Joined on 2023-04-11
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-21 16:29:26 +02:00
7007d6960a Merge branch 'main' into merge-noise-nodes2
d9310aa81b -- Fix Multifractal versioning.
f57a8f07c0 Fix: EEVEE-Next: World Volume compilation error
ea3d85b9d7 Node panels: RNA for node group interfaces
f052b18a65 Always clear 'fake user' flag from linked data.
Compare 25 commits »
Hoshinova commented on pull request blender/blender#110802 2023-08-21 14:32:18 +02:00
WIP: Node: Gabor Noise Texture

This division is skipped when Normalize is off in the other noises.

Hoshinova commented on pull request blender/blender#110802 2023-08-21 01:06:32 +02:00
WIP: Node: Gabor Noise Texture

This differs between noise and voronoi, I'm not sure which one is actually preferable. The behavior for both noise and voronoi are the same. This is because when scale lacunarity is 0.0 the…

Hoshinova commented on pull request blender/blender#110802 2023-08-20 15:27:10 +02:00
WIP: Node: Gabor Noise Texture

Sorry I misremembered. `if (gp.roughness == 0.0f

Hoshinova commented on pull request blender/blender#110802 2023-08-20 04:04:54 +02:00
WIP: Node: Gabor Noise Texture

Is there a need for this if clause? It makes the behavior different to the other noise nodes when scale is 0.0.

Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-19 15:05:31 +02:00
4bbd172299 Merge branch 'main' into merge-noise-nodes2
4f72240c1d Cleanup: spelling (correct correction), update dictionary
20b4a77872 datatoc: exclude the initial C-style comment from GLSL/MSL/Cuda files
63c1a26069 Cleanup: move GLSL comments to the file start
04bf0f3eb6 License headers: add SPDX copyright entries for '*.msl' files
Compare 17 commits »
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-18 17:17:43 +02:00
4f1ca26b75 Merge branch 'main' into merge-noise-nodes2
46c40e7f70 -- Make Normalize property only show up when type is set to fBM.
22eba8865d -- Add deprecation marks to musgrave texture.
eb57163fdf UI: Add panel for Node Editor in Preferences
43c1940b13 -- Extend Detail and Roughness clamping to all noise types.
Compare 10 commits »
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-18 14:36:46 +02:00
4253a3af02 Merge branch 'main' into merge-noise-nodes2
4936c50e6d -- Fix versioning new nodes location.
77eb7898e9 Cleanup: Comment in liboverride hierarchy handling code.
dfb002bac6 Cleanup: Move Workspace's internal data handling from 'lib_link' to 'read_data' code.
baeeff9a84 Fix: crash in liboverride hierarchy ensure
Compare 32 commits »
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-18 13:55:52 +02:00
57a0713a87 -- Fix Texture node Musgrave Texture.
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-18 13:40:55 +02:00
148e7f716d -- Remove Musgrave Texture in the shader and geometry node editors.
Hoshinova commented on pull request blender/blender#110802 2023-08-17 18:41:02 +02:00
WIP: Node: Gabor Noise Texture

Why change the name of the Phase Offset input of the Wave Texture node?

Hoshinova commented on pull request blender/blender#111187 2023-08-17 18:38:25 +02:00
Nodes: Merge Musgrave Texture Node Into Noise Texture Node

Node location is off when node is inside node frame

Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-17 17:47:17 +02:00
a026f19eaa Merge branch 'main' into merge-noise-nodes2
672d25b02d EEVEE-Next: Shadow Rendering Refactor
3a3390fcdd Cleanup: Strict compiler warning
9ef2310e5f Realtime Compositor: Implement Anisotropic Kuwahara
eb582b9441 Cleanup: move internal data handling from ScreenArea 'lib_link' to 'read_data' code.
Compare 68 commits »
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-17 17:46:08 +02:00
cf1b5c1525 -- Commit with fully functional Noise Texture and Musgrave to Noise Texture versioning.
Hoshinova closed pull request blender/blender#111053 2023-08-16 16:45:14 +02:00
Merge Musgrave Texture Node Into Noise Texture Node
Hoshinova commented on pull request blender/blender#111053 2023-08-16 16:45:13 +02:00
Merge Musgrave Texture Node Into Noise Texture Node

Abandoning this PR due to unresolvable merge conflicts.

The corresponding new PR is blender/blender#111187

Hoshinova created pull request blender/blender#111187 2023-08-16 16:44:18 +02:00
Merge Musgrave Texture Node Into Noise Texture Node
Hoshinova pushed to merge-noise-nodes2 at Hoshinova/blender 2023-08-16 16:43:04 +02:00
ea36d7e856 Merge branch 'main' into merge-noise-nodes2
ce5eca1a44 Merge branch 'tmp4' into merge-noise-nodes2
caa29885d7 Merge branch 'tmp3' into merge-noise-nodes2
b2ad84cc81 -- Increase BLENDER_FILE_SUBVERSION to 17.
Compare 4 commits »
Hoshinova created branch merge-noise-nodes2 in Hoshinova/blender 2023-08-16 16:43:04 +02:00
Hoshinova pushed to merge-noise-nodes at Hoshinova/blender 2023-08-16 16:27:18 +02:00
7fc6945114 BLENDER_SOURCE_CODE_COMMIT commit message number: 27