Block a user
c3bc4d42ce
-- Increase BLENDER_FILE_SUBVERSION to 17.
8b84923582
Merge branch 'main' into merge-noise-nodes
dd647677b6
Fix (unreported) Scene foreach_id callback skipping some NULL ID pointers.
338e4ef090
Fix: GPv3 layer renaming when name is unchanged
85a3f61150
BLI: Add 2D transformation matrix decomposition
6600fd4076
-- Implement versioning without superfluous Math Maximum node.
dd234db44f
-- Implement versioning with superfluous Math Maximum node.
850766cdd6
-- Increase BLENDER_FILE_SUBVERSION to 16
fae5dc1255
-- Increase BLENDER_FILE_SUBVERSION to 16
6d5d30f6e5
Merge branch 'main' into add-noise-inputs
d20f26aeb6
Fix: Memory Reserve Issue in Vulkan/Std140
ab3ae2be4d
Fix: Vulkan Use Resource After Free
dd4ab50065
GPU: Add Dummy Backend For Unsupported Platforms
6d1f272b2a
-- Implement changes to OSL.
76142c61f4
BLENDER_SOURCE_CODE_COMMIT commit message number: 21
591df53cb4
-- Implement changes to EEVEE.
dd28cef13f
-- Implement changes to geo nodes.
2f907d0f09
BLENDER_SOURCE_CODE_COMMIT commit message number: 20
Merge Musgrave Texture Node Into Noise Texture Node
Add Lacunarity and Normalize Inputs to the Noise Texture Node
Here's a test file to show that the new behavior is same for all shader node implementations: Noise_Test_File.blend
The output of the new…
893b425dcc
Merge branch 'main' into add-noise-inputs
6923f7a153
Color management: Add and Rename Colorspaces
d5b2960a07
GPv3: Include summary and datablock keyframes in the grease pencil dopesheet
648dd6a5f7
CMake: wrap long lines, especially option descriptions
9e172b9e2e
Cleanup: GPv3: Use
int64_t
for indices
Add Lacunarity and Normalize Inputs to the Noise Texture Node
As you may have noticed I changed the way normalization is done. In the old code the octaves are first normalized individually then added together then normalized again. In the new code both…