Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke created pull request blender/blender#129209 2024-10-18 11:40:39 +02:00
Fix: operators can have invalid utf-8 strings
Jacques Lucke pushed to operator-utf8 at JacquesLucke/blender 2024-10-18 11:35:28 +02:00
8c621709de ensure utf8
d5d81c5078 VSE: Switch to box select default for timeline
cf2d3d0867 Fix: Docking Called from Shortcut Without Status Bar
528df90336 Cleanup: remove use of deprecated types for extensions (#2)
f4f50fa2c5 Cleanup: replace typing.Union/Option with logical OR for extensions
Compare 10 commits »
Jacques Lucke created branch operator-utf8 in JacquesLucke/blender 2024-10-18 11:35:28 +02:00
Jacques Lucke commented on issue blender/blender#128948 2024-10-18 10:06:28 +02:00
Regression: Crash due to switching node editor contexts in some addons

Can you make a short screen recording that shows the crash. Maybe I'm missing something.

Jacques Lucke commented on pull request blender/blender#129032 2024-10-18 00:19:00 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

Had a brief look at the code. Would be nice if you could follow Blenders code style a bit more in some places.

Jacques Lucke suggested changes for blender/blender#129167 2024-10-18 00:14:30 +02:00
fix search string in a endless loop

Thanks for the fix. Do you think it may be possible for me to reproduce this by just pasting some text into the searchbox or is it more complicated?

Jacques Lucke commented on pull request blender/blender#129167 2024-10-18 00:14:28 +02:00
fix search string in a endless loop

Please use Blenders code style, which means using braces { } here. Would also be a good to add a comment for how this case can happen (it's not super obvious right now).

Jacques Lucke closed issue blender/blender#128997 2024-10-17 23:47:33 +02:00
Index of nearest node evaultes GroupID input incorrectly
Jacques Lucke pushed to blender-v4.3-release at blender/blender 2024-10-17 23:47:28 +02:00
116a55e46e Fix #128997: wrong evaluation of outputs in the Index of Nearest node
Jacques Lucke merged pull request blender/blender#128998 2024-10-17 23:47:28 +02:00
FIX #128997: Wrong evaluation of outputs in the Index of Nearest node
Jacques Lucke deleted branch fix-data-block-search-with-short-names from JacquesLucke/blender 2024-10-17 16:59:58 +02:00
Jacques Lucke closed issue blender/blender#129128 2024-10-17 16:59:54 +02:00
I cannot use a material named "red" in geometry nodes "set material" node
Jacques Lucke pushed to blender-v4.3-release at blender/blender 2024-10-17 16:59:51 +02:00
ca2058ab04 Fix #129128: broken data-block search for short names
Jacques Lucke merged pull request blender/blender#129153 2024-10-17 16:59:50 +02:00
Fix #129128: broken data-block search for short names
Jacques Lucke approved blender/blender#129166 2024-10-17 16:51:35 +02:00
Refactor: GPv3: Use int3 for triangle data type

Does not seem to be super necessary to have this in the release branch, so merging to main should be better.

Jacques Lucke commented on issue blender/blender#128948 2024-10-17 14:54:27 +02:00
Regression: Crash due to switching node editor contexts in some addons

I can't reproduce the crash in 1564e02a8ff70130280c67c3eefdab68275b5f96. I just get this:

Error: Python: Traceback (most recent call last):
  File "/home/jacques/.config/blender/4.3/scripts/…
Jacques Lucke deleted branch shader-localize-tree-leak from JacquesLucke/blender 2024-10-17 13:48:49 +02:00
Jacques Lucke merged pull request blender/blender#129124 2024-10-17 13:48:45 +02:00
Fix: memory leak with muted group nodes in localized shader node trees