Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke commented on issue blender/blender#128711 2024-10-14 10:04:32 +02:00
Crash when opening a .blend with Geometry Nodes bake

Can you check if the issue still exists in a newer version of Blender? The only case where loading a bake caused a crash that I can remember right now was when the bake directory contained a…

Jacques Lucke pushed to main at JacquesLucke/.profile 2024-10-14 10:01:56 +02:00
061dac246e report
Jacques Lucke commented on pull request blender/blender#128886 2024-10-11 13:41:57 +02:00
Nodes: support subpanels in node group interface
Jacques Lucke pushed to node-group-subpanels at JacquesLucke/blender 2024-10-11 13:40:01 +02:00
e4fe5c9925 Merge branch 'main' into node-group-subpanels
e7fef63db4 Nodes: improve spacing for panels
c06652e415 EEVEE: Update tests
Compare 3 commits »
Jacques Lucke pushed to main at blender/blender 2024-10-11 13:39:14 +02:00
e7fef63db4 Nodes: improve spacing for panels
Jacques Lucke pushed to node-group-subpanels at JacquesLucke/blender 2024-10-11 13:18:19 +02:00
a4940ae378 improve spacing
Jacques Lucke created pull request blender/blender#128886 2024-10-11 13:04:39 +02:00
Nodes: support subpanels in node group interface
Jacques Lucke pushed to node-group-subpanels at JacquesLucke/blender 2024-10-11 12:59:49 +02:00
f73da4a19d support subpanels
a239bfc4dd Refactor: Nodes: improve drawing of nodes based on node declaration
bce1ba16ae VSE: Save float image proxies as EXRs to not lose range/precision
300ea9f083 GPU: GLSL: Strip comment at compile time
317cf37680 Compositor: Implement CPU domain realization
Compare 10 commits »
Jacques Lucke created branch node-group-subpanels in JacquesLucke/blender 2024-10-11 12:59:49 +02:00
Jacques Lucke deleted branch node-draw-refactor from JacquesLucke/blender 2024-10-11 12:21:19 +02:00
Jacques Lucke merged pull request blender/blender#128822 2024-10-11 12:21:16 +02:00
Refactor: Nodes: improve drawing of nodes based on node declaration
Jacques Lucke pushed to main at blender/blender 2024-10-11 12:21:16 +02:00
a239bfc4dd Refactor: Nodes: improve drawing of nodes based on node declaration
Jacques Lucke pushed to node-draw-refactor at JacquesLucke/blender 2024-10-11 12:19:44 +02:00
6199114fbf address review comments
ccf7b4effe Merge branch 'main' into node-draw-refactor
300ea9f083 GPU: GLSL: Strip comment at compile time
317cf37680 Compositor: Implement CPU domain realization
7f48c931a4 Cleanup: format
Compare 71 commits »
Jacques Lucke created pull request blender/blender#128847 2024-10-10 15:48:37 +02:00
Fix #128499: dot dash modifier crashes because of missing attributes
Jacques Lucke created branch fix-dot-dash in JacquesLucke/blender 2024-10-10 15:45:35 +02:00
Jacques Lucke pushed to fix-dot-dash at JacquesLucke/blender 2024-10-10 15:45:35 +02:00
87f227ef7a Fix #128838: Extension: Support _universal2 suffix for Mac
d261a881b1 Anim: change Action.id_root RNA definition to be more like v4.2
a564e678f0 Fix #128797: Custom property Data-Block Type only has Object ID Type
b0fb6a1b2c Fix #128840: extension build asserts when "type" is missing
Compare 10 commits »
Jacques Lucke pushed to cleanup_gp_copy_method at mod_moder/blender 2024-10-10 15:15:53 +02:00
6b6040d268 Merge branch 'main' into cleanup_gp_copy_method
c6df05c471 Merge branch 'blender-v4.3-release'
b0fb6a1b2c Fix #128840: extension build asserts when "type" is missing
6aab18c654 EEVEE: Update Render tests
27963d652b EEVEE: Update the GGX LUTs
Compare 239 commits »
Jacques Lucke commented on pull request blender/blender#126988 2024-10-10 15:10:47 +02:00
Compositor: Implement Multi-Function Procedure Operation

It seems like the compositor math node has exact the same operations as the shader math node. I think it would be good if this function could be deduplicated. Maybe a function like const mf::MultiFunction *get_math_multi_function(NodeMathOperation op, bool clamp_result) could work well.