Block a user
Geometry Nodes: support custom warnings in node groups
Note that #126786 does introduce a distinction between errors and warnings.
211015fdd2
initial test
66adedbd78
BLI: optimize constructing IndexMask from bits and bools
491df9df6f
Fix #126836: frame node labels are hidden by zones
48208ab2d8
Physics: Show texture properties tab when fluid modifier uses texture
c9f147d301
Fix #126783: Anim: keying will select previously-assigned Slot
Jacques Lucke
deleted branch index-mask-from-bits from JacquesLucke/blender
2024-08-29 12:15:55 +02:00
BLI: optimize constructing IndexMask from bits and bools
Regression: Simulation/repeat zone overlay is opaque for frame titles
Blender 4.2 - Compress Saving option gets removed when recovering from AutoSave
This shouldn't really be a fundamental limitation of the changes we did to auto-save, it's more like something that was overlooked.
I did notice that there is this line: `const int fileflags =…
Geometry Nodes: Importer Cache
Would be good to make sure that the path
is actually absolute. From what I know, it may still be relative here.
0230c8f3a1
avoid deriving from std type
166af3b5fb
cleanup
5afed4800b
Merge branch 'main' into index-mask-from-bits
925bed91c7
Fix: mutable parameter should not be const
d497452a73
Cleanup: typo, spaces in comments, comment blocks & use double quotes
BLI: optimize constructing IndexMask from bits and bools
Yeah, I optimized it a bit more to avoid performance regressions in a few cases, but I think there are more potential optimizations. For example, one could always process 64 bools at once: convert…
BLI: optimize constructing IndexMask from bits and bools
Yeah, that would be good. Two notes:
BitVector
is a bit special in that sense, because it initializes the bits always currently, even if no explicit initializer is given. That's necessary to…
2f7d431abb
use constexpr
e0847a0422
further improve bool to bit conversion
4368a88f76
improve naming for converting bools to bits
19c1f20ec7
optimize from_bools