Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke commented on pull request blender/blender#126656 2024-08-23 12:36:44 +02:00
Fix: make convenience array functions allocate the right type

I'm not sure if we do (only aware of DNA_defs.h, which defines DNA_DEFINE_CXX_METHODS), and I would expect these 'raw C-array helpers' to be in BLI actually, rather than DNA?

The reason we…

Jacques Lucke created pull request blender/blender#126648 2024-08-22 14:34:39 +02:00
Fix #126568: add dropped asset collection to active collection
Jacques Lucke pushed to add-dropped-collection at JacquesLucke/blender 2024-08-22 14:31:28 +02:00
69d50b2f4d Fix #126632: Pose Breakdowner not interpolating all curves
529c720457 Fix #126412: Metal default alpha value
7391810b53 Fix #126556: EEVEE: Metadata not available when only use material layer
d16806bc17 Fix: Vulkan: Incorrect Depth Retargetting
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Jacques Lucke created branch add-dropped-collection in JacquesLucke/blender 2024-08-22 14:31:28 +02:00
Jacques Lucke commented on issue blender/blender#126568 2024-08-22 14:21:56 +02:00
Asset Browser - Regression: Drag and drop linked collection to scene (not as instance) doesn't add to active scene

I'm checking this right now and try to reconstruct what it should do. I'm a bit confused that linking in the collection can position the objects under the mouse cursor in 4.2. That changes the…

Jacques Lucke commented on pull request blender/blender#125876 2024-08-22 13:28:18 +02:00
Refactor: BLI: Integer the periodic module
Jacques Lucke commented on issue blender/blender#126418 2024-08-22 13:22:34 +02:00
Geometry Node: Replace material does not work

Right now, I don't see a bug. It seems like both node trees are not exactly identical even though they look quite similar. The issue is that there are two Product _ Body material data-blocks in…

Jacques Lucke pushed to structure-type at JacquesLucke/blender 2024-08-21 15:09:07 +02:00
c92c86f50f progress
0117dc2465 initial working structure types
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Jacques Lucke pushed to structure-type at JacquesLucke/blender 2024-08-20 19:45:48 +02:00
377001e172 progress
f21862cf59 rename to structure type
d90f415187 Merge branch 'main' into socket-category
73b118e53f add categories to socket declaration
41acd803e4 Fix: ConcurrentMap requires the value to be copy-constructible
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Jacques Lucke created branch structure-type in JacquesLucke/blender 2024-08-20 19:45:47 +02:00
Jacques Lucke commented on pull request blender/blender#126027 2024-08-20 18:41:56 +02:00
GPv3: Segment selection support

@filedescriptor In newer code I generally use Fn &&fn because it accepts more different kinds of functions. I just made a quick overview that shows that other variants have limitations:…

Jacques Lucke pushed to main at blender/blender 2024-08-20 17:48:09 +02:00
41acd803e4 Fix: ConcurrentMap requires the value to be copy-constructible
Jacques Lucke pushed to main at blender/blender 2024-08-20 16:19:02 +02:00
24f7b7a8fb Cleanup: Nodes: reduce coupling between socket shape and field state
Jacques Lucke pushed to main at blender/blender 2024-08-19 21:56:56 +02:00
625ba5dd82 Cleanup: remove unnecessary std::move
Jacques Lucke pushed to main at blender/blender 2024-08-19 21:01:50 +02:00
7dbff95070 Fix #126450: crash in Sample UV Surface node
Jacques Lucke closed issue blender/blender#126450 2024-08-19 21:01:48 +02:00
Geometry Nodes: Crash in Sample UV Surface node
Jacques Lucke pushed to main at blender/blender 2024-08-19 20:39:58 +02:00
354a097ce0 Volumes: improve file cache and unloading
Jacques Lucke deleted branch global-file-cache from JacquesLucke/blender 2024-08-19 20:39:57 +02:00