The goal is to solve confusion of the "All rights reserved" for licensing code under an open-source license. The phrase "All rights reserved" comes from a historical convention that required this phrase for the copyright protection to apply. This convention is no longer relevant. However, even though the phrase has no meaning in establishing the copyright it has not lost meaning in terms of licensing. This change makes it so code under the Blender Foundation copyright does not use "all rights reserved". This is also how the GPL license itself states how to apply it to the source code: <one line to give the program's name and a brief idea of what it does.> Copyright (C) <year> <name of author> This program is free software ... This change does not change copyright notice in cases when the copyright is dual (BF and an author), or just an author of the code. It also does mot change copyright which is inherited from NaN Holding BV as it needs some further investigation about what is the proper way to handle it.
This is the new refactored version of Bullet physics library version 2.x Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list. Thanks, Erwin Apply patches/blender.patch to fix a few build errors and warnings and dd original vertex access for BMesh convex hull operator. Documentation is available at: http://code.google.com/p/bullet/source/browse/trunk/Bullet_User_Manual.pdf and: https://github.com/bulletphysics/bullet3/tree/master/docs