Eevee-next: Lookdev World Override #5

Closed
Jeroen Bakker wants to merge 10 commits from eevee-next-world-viewport-override into eevee-next-world-shader

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

10 Commits

Author SHA1 Message Date
0e7acd69e5 Fix first frame 2023-06-19 14:48:33 +02:00
952f0e8ba3 Fix first drawn frame incorrect. 2023-06-19 14:08:42 +02:00
9206724b26 Fix memory leak. 2023-06-19 13:53:07 +02:00
1b78d9e2de HDRI rotation 2023-06-19 13:40:58 +02:00
87b58e9bb5 Don't show blur option when eevee-next is selected. 2023-06-19 12:33:27 +02:00
59479a1af9 Merge branch 'eevee-next-world-shader' into eevee-next-world-viewport-override 2023-06-19 12:25:37 +02:00
e1377cfb49 Merge branch 'main' into eevee-next-world-viewport-override 2023-06-19 07:52:07 +02:00
4eca8df6c9 Load studio light. 2023-06-16 14:55:48 +02:00
4f1a6fc05e Remove World, Lookdev should store GPUMaterial locally. 2023-06-16 13:38:41 +02:00
c931012e4e Eevee-next: Lookdev HDRI
This PR adds support to override the world with the HDRI of the
viewport.

Currently only supports the `strength` parameter.
2023-06-16 12:16:56 +02:00