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Jeroen Bakker e3608d689d Squashed commit of the following:
commit f6b871b57a
Merge: f8e24de176 ad6fa96041
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Fri May 26 08:41:34 2023 +0200

    Merge branch 'main' into eevee-next-world-shader

commit f8e24de176
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Fri May 26 08:30:28 2023 +0200

    Fix cubemap array.

commit 27e98ea4d0
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 18:03:39 2023 +0200

    Mark initial world dirty.

commit fb7c5cadf2
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 17:56:58 2023 +0200

    Use same reflection as eevee-legacy

commit 773c58ba3c
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 15:24:33 2023 +0200

    Incorrect merge.

commit 6e6281a845
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 15:23:52 2023 +0200

    Revert "Merge branch 'eevee-next-irradiance-cache' into eevee-next-world-shader"

    This reverts commit 272eb1da82, reversing
    changes made to d09a8d09e1.

commit 7dc261508a
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 15:16:22 2023 +0200

    Fixed many small issues.

commit 9ad112740d
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 11:08:03 2023 +0200

    Remove flags structure.

commit e243f56f20
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 10:12:16 2023 +0200

    Fix compilation issue

commit 272eb1da82
Merge: d09a8d09e1 4ad77fcc74
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Thu May 25 10:12:06 2023 +0200

    Merge branch 'eevee-next-irradiance-cache' into eevee-next-world-shader

commit 4ad77fcc74
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Wed May 24 22:51:44 2023 +0200

    EEVEE-Next: Add progress to irradiance bake

commit d09a8d09e1
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 14:28:39 2023 +0200

    Removed comments.

commit 94d4d77936
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 14:19:23 2023 +0200

    Rendering of cubemap.

commit fc91ed10a9
Merge: 487ab2073b a9beb62449
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue May 23 12:31:50 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit cb2dd51650
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 11:49:20 2023 +0200

    Initial world probe pipeline.

commit 2167d5c32e
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 11:32:29 2023 +0200

    Renames and reorganizing code according to code review.

commit 7d1ec9cfd4
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 11:18:24 2023 +0200

    Rename module to eevee_reflection_probes

commit 01382ca4eb
Merge: 3e2cd9ab68 4997748e5e
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 11:15:07 2023 +0200

    Merge branch 'main' into eevee-next-world-shader

commit 3e2cd9ab68
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Tue May 23 09:28:35 2023 +0200

    Research how to use GPUMaterials

commit 1381e4c417
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Mon May 22 16:00:59 2023 +0200

    Add initial CubemapsModule.

commit 45d5339f3a
Merge: 1ab265f535 2164515fab
Author: Jeroen Bakker <jeroen@blender.org>
Date:   Mon May 22 13:00:02 2023 +0200

    Merge branch 'main' into eevee-next-world-shader

commit 487ab2073b
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun May 7 16:06:04 2023 +0200

    EEVEE-Next: Irradiance Bake: Avoid asserts on Metal

    This avoid triggering the asserts in place in the Metal
    backend. However it does not work yet.

commit 63a2736e5e
Merge: 12fc600d7f c796cbebef
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri May 5 16:18:36 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit 12fc600d7f
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri May 5 16:14:11 2023 +0200

    EEVEE-Next: Fix compilation error with Metal

commit 76777bb874
Merge: dcf3392cec 29053c5c02
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri May 5 14:54:31 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit dcf3392cec
Merge: e6d1a42d12 358ce4f52b
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 30 22:14:57 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit e6d1a42d12
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 30 22:06:59 2023 +0200

    EEVEE-Next: Irradiance Cache: Add version control for new parameter

commit 502d9db82c
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 30 22:02:56 2023 +0200

    EEVEE-Next: Irradiance Cache: Add support for cancelling operator

commit 95b8b71908
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 30 21:35:42 2023 +0200

    EEVEE-Next: Irradiance Cache: Reserve slot for world irradiance

    This doesn't implement the world irradiance extraction process,
    but only reserve the storage for it.

commit 12095b8e16
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 30 21:10:55 2023 +0200

    EEVEE-Next: Irradiance Cache: Use scene bounds for surfel cache

    This remove the per irradiance grid approach. The idea is to do the light
    transport only once for each visibility collection and store the
    irradiance for all irradiance grid using this visibility mask.

    This removes the need for the lightprobe near/far clip parameters.

commit 0388f93e79
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Apr 27 19:59:11 2023 +0200

    EEVEE-Next: Irradiance Cache: Store final format

commit f14c7e804c
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 22 18:08:27 2023 +0200

    EEVEE-Next: Irradiance Cache: Load irradiance in atlas

    This approach allow streaming of visible grids and
    has a controlled memory budget.

commit 3452d3998c
Merge: d3e761cda3 99f5e60b86
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 22 17:37:49 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit d3e761cda3
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 16 22:00:56 2023 +0200

    EEVEE-Next: Make Spherical harmonic follow object transform

    This make the baking step output local space spherical harmonics which
    need to be rotated back to world before being evaluated.
    In practice we rotate the evaluated direction.

commit a5310b7720
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Apr 13 20:12:32 2023 +0200

    EEVEE-Next: Adapt code to new irradiance cache

commit b1af33d52a
Merge: 892f7077bc 7e764ec692
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Apr 13 14:12:40 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit 892f7077bc
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Apr 13 11:51:59 2023 +0200

    Add new lightprobe cache

    Waiting for the commit to be in master.

commit 2018d6c8c1
Merge: d30ad0e381 c26083b6be
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Apr 13 11:40:30 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit d30ad0e381
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Wed Apr 5 12:47:24 2023 +0200

    Cleanup: EEVEE-Next: Avoid implicit type cast

commit a0610ef654
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 2 20:09:20 2023 +0200

    EEVEE-Next: IrradianceBake: Fix shadow tagging & rendering

commit ff5db3a72e
Merge: 74d89d0b24 70970299ef
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Apr 2 16:23:52 2023 +0200

    Merge branch 'eevee-next-irradiance-cache' of projects.blender.org:pragma37/blender into eevee-next-irradiance-cache

commit 74d89d0b24
Merge: 9461d7fc9a 7592ec35d3
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 17:17:19 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit 9461d7fc9a
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 17:10:23 2023 +0200

    EEVEE-Next: IrradianceBake: Add spherical harmonic encoding

    This adds a separate pass to project the neighbor surfels to the final
    irradiance sample points.

commit 6a6ff3310a
Merge: 85bbf53f84 e652d0002b
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 13:31:18 2023 +0200

    Merge branch 'main' into eevee-next-irradiance-cache

commit 85bbf53f84
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 12:02:46 2023 +0200

    EEVEE-Next: Fix wrong irradiance surfel spawning area

commit 14973fabe6
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 12:00:33 2023 +0200

    BLI: Rotation: Add CartesianBasis `transform_point` and `invert`

commit 34adebcf43
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sat Apr 1 11:54:02 2023 +0200

    GPU: FrameBuffer: Fix empty framebuffer update

    The framebuffer default size was only set during the first bind. This
    is because the `dirty_attachments_ tag` wasn't set and thus the
    framebuffer size was never passed down to the GL.

    Split to `default_size_set()` to not affect other code paths that use
    `size_set()`.

commit 70970299ef
Author: Miguel Pozo <pragma37@gmail.com>
Date:   Wed Mar 29 18:48:24 2023 +0200

    Shadow tag usage for surfels

commit bfeb1a1a8d
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Wed Mar 29 21:01:09 2023 +0200

    EEVEE-Next: IrradianceBake: Fix light bounce

    Light bouncing needs a feedback mechanism. We cannot reuse the same
    radiance for scattering light and accumulating it.

    This splits the final accumulation to `radiance` and bouncing light into
    `incomming_light` and `outgoing_light`.

commit 5dc6535591
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Wed Mar 29 14:52:44 2023 +0200

    EEVEE-Next: IrradianceBake: Fix integration power and inconsistencies

    Now it follows proper conventional notation.

commit a484f43a17
Author: Miguel Pozo <pragma37@gmail.com>
Date:   Tue Mar 28 20:05:15 2023 +0200

    Irradiance Cache: Display Grid

commit 114713c354
Author: Miguel Pozo <pragma37@gmail.com>
Date:   Tue Mar 28 20:00:19 2023 +0200

    Workaround compilation error on Win Nvidia drivers

commit a4c571dc8e
Author: Miguel Pozo <pragma37@gmail.com>
Date:   Tue Mar 28 19:59:35 2023 +0200

    Fix irradiance_grid.world_to_grid

commit 22ccf83700
Author: Miguel Pozo <pragma37@gmail.com>
Date:   Tue Mar 28 17:51:27 2023 +0200

    Cleanup: Fix typo

commit 73f96fe216
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 28 18:12:28 2023 +0200

    EEVEE-Next: IrradianceBake: Implement multi bounce support

    This is still broken as the light seems to never converge.

commit db3028a624
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 28 13:21:04 2023 +0200

    EEVEE-Next: IrradianceBake: Implement light propagation

commit 4e3eb2f7a5
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 28 13:18:22 2023 +0200

    EEVEE-Next: IrradianceBake: Fix crash caused by motion blur

commit 5de76bbbff
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 28 13:17:25 2023 +0200

    EEVEE-Next: IrradianceBake: Fix light-leak

    This fixes the light leaking issue caused by the surfel lists.
    The fix consists in clumping more surfel together when creating the lists
    then rewire the coplanar surfels to more valid surfels up and down the
    same list.

commit da91a2ccb0
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Mar 26 15:39:17 2023 +0200

    EEVEE-Next: IrradianceBake: Fix memleak

commit 75b62a9cfb
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri Mar 24 20:46:02 2023 +0100

    EEVEE-Next: IrradianceBake: Add surfel list & sorting

commit 6f6c3afe91
Merge: 0297bde629 9c8cb823a0
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri Mar 24 17:45:20 2023 +0100

    Merge branch 'main' into eevee-next-irradiance-cache

commit 0297bde629
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri Mar 24 17:34:39 2023 +0100

    EEVEE-Next: Debug: Fix surfel debugging showing background

commit caa0e7edcf
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Fri Mar 24 17:34:20 2023 +0100

    EEVEE-Next: IrradianceBake: Correct surfel placement from grid objects

commit 6669771215
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Mar 23 18:16:22 2023 +0100

    EEVEE-Next: LightBake: Fix few mistakes preventing correct baking & debug

    Was missing manager sync, a buffer read and copy-on-write tagging.

commit e696507aa5
Merge: 38f6de30cf b57b22388c
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Mar 23 16:44:05 2023 +0100

    Merge branch 'main' into eevee-next-irradiance-cache

commit 38f6de30cf
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Mar 23 16:41:48 2023 +0100

    EEVEE-Next: LightCache: Solidify the baking pipeline

commit e6de2fc4f7
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Thu Mar 23 16:39:02 2023 +0100

    EEVEE-Next: GI: Add irradiance sample count option

commit 7b3d4c9e49
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 21 20:15:59 2023 +0100

    EEVEE-Next: LightCache: Add basis of new lightcache version

    This should allow to keep both version working during the period where
    both eevee versions are available.

commit 795bc96cfe
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Tue Mar 21 12:25:17 2023 +0100

    EEVEE-Next: LightCache: Add GL & GPU context functions

commit dddfcd6f7a
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Mon Mar 20 22:07:21 2023 +0100

    EEVEE-Next: LightProbe: Add auto update detection

    This allow probe update and deletion to trigger an auto bake.

commit 52a7125ce3
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Mon Mar 20 19:45:25 2023 +0100

    EEVEE-Next: LightCache: Port basic lightcache structure to C++

    This removes the complexity of resource sharing as it isn't even leveraged
    yet. So keep the code as simple as possible for now.

commit 408c5d7281
Author: Clément Foucault <foucault.clem@gmail.com>
Date:   Sun Mar 19 21:33:55 2023 +0100

    EEVEE-Next: Irradiance-Cache: Add surfel placement

    Spawning surfels uses a new shader pipeline (called `capture`) to avoid
    the complexity of modifying the deferred or forward pipeline.
    The shaders are light to compile and should only be compiled on bake.

    This is very WIP: the surfel projection box is hardcoded and the 3
    projections are done every frame. The surfels are placed in a regular
    grid because of the raster pipeline used to spawn them.

    Note: While this is really fast, I am not sure this will scale well for
    highly detailed lighting conditions. In the case where the surfel density
    is too low, the aliasing might create really poor result.
2023-05-26 09:22:15 +07:00
.gitea Gitea: update bug report template for security policy 2023-04-11 12:14:01 +07:00
.github Docs: change Git URLs to point projects.blender.org instead of git.blender.org 2023-02-07 14:23:05 +07:00
build_files Cleanup: duplicate words in comments 2023-05-26 12:40:06 +07:00
doc Fix man-page generation when ASAN_OPTIONS included strict_init_order 2023-05-24 21:54:54 +07:00
extern Audaspace: porting changes from upstream. 2023-05-25 23:00:22 +07:00
intern Cleanup: format 2023-05-26 13:30:14 +07:00
locale I18n: Updated UI translations from SVN trunk (r6538). 2023-05-22 18:52:33 +07:00
release Merge branch 'blender-v3.6-release' 2023-05-24 12:18:04 +07:00
scripts Merge branch 'blender-v3.6-release' 2023-05-26 09:16:50 +07:00
source Squashed commit of the following: 2023-05-26 09:22:15 +07:00
tests Cycles: light and shadow linking 2023-05-24 14:11:47 +07:00
tools Cleanup: spelling in comments 2023-05-24 11:21:18 +07:00
.clang-format clang-format: set BraceWrapping::AfterControlStatement to "MultiLine" 2023-05-02 09:37:08 +07:00
.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +07:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +07:00
.git-blame-ignore-revs Cleanup: add commit to .git-blame-ignore-revs 2023-05-03 20:31:11 +07:00
.gitignore Ignore build files for VS and VS Code 2023-03-07 17:38:34 +07:00
CMakeLists.txt UI: Updated Windows File Registration 2023-05-24 21:19:56 +07:00
COPYING == docs == 2010-10-13 14:44:22 +07:00
GNUmakefile Build: remove smatch, sparse & splint checking scripts 2023-04-21 23:32:55 +07:00
README.md Update references to the new projects platform and main branch 2023-02-07 14:18:19 +07:00
make.bat make.bat: adjust for recent submodule changes 2023-03-16 17:51:12 +07:00
pyproject.toml pyproject: remove tools/pyproject.toml 2023-03-01 22:18:28 +07:00

README.md

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.