- Amsterdam/Netherlands
- https://www.blender.org
- Joined on
2008-11-30
Just pattern checking. In other places you remove the assignment of flag, but here it is explicitly unset.
Lowering the priority as it isn't a regression. Still it needs to be fixed for Blender 3.5, but can be handled as regular bug fixing as the changes are expected to be localized to the Metal backend.
Seems like the issue is Metal backend only. When doing depth picking a GPU texture is read. This texture doesn't have the GPU_TEXTURE_USAGE_HOST_READ
flag set. In debug mode this is also…
Python has some rules about the number of lines between statements. Here it is max 1.
Code wise seems fine. I still need to investigate the Apple issue.
Yes I see, I am also not able to assign the task to you. Might be a permission issue. Will check with others if this is known.
Hi @Kdaf Kdaf,
It would be great if you would pick this one up!
This is related to 3d texturing painting. You can enable it in the user preferences as it is still an experimental issue. 3d…