Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel pushed to main at JulianEisel/Weekly-Reports 2023-06-01 15:58:12 +02:00
dfcee9a152 Remove unnecessary info
Julian Eisel pushed to main at JulianEisel/Weekly-Reports 2023-06-01 15:55:16 +02:00
31a493f25e Add introduction for May 15 - May 21
Julian Eisel pushed to main at JulianEisel/Weekly-Reports 2023-06-01 15:54:13 +02:00
92b9a530cf May 15 - May 21
Julian Eisel pushed to main at JulianEisel/Weekly-Reports 2023-06-01 15:35:30 +02:00
9c18673293 May 22 - May 28
Julian Eisel commented on pull request blender/blender#108519 2023-06-01 15:17:25 +02:00
Extern: Update json library to 3.11.2
Julian Eisel created pull request blender/blender#108519 2023-06-01 15:15:30 +02:00
Extern: Update json library to 3.11.2
Julian Eisel pushed to temp-json-update at JulianEisel/blender 2023-06-01 15:15:00 +02:00
da376ec815 Extern: Update json library to 3.11.2
06be652055 Cleanup: Clang-format
49b48209e7 BLI: Improve IndexMask::complement() performance
ad50eedb16 Cleanup: Remove unused argument in recursive function
83ffc108e4 Merge branch 'blender-v3.6-release'
Compare 10 commits »
Julian Eisel created branch temp-json-update in JulianEisel/blender 2023-06-01 15:15:00 +02:00
Julian Eisel pushed to main at blender/blender 2023-06-01 12:44:06 +02:00
8374208a57 Outliner: Port curve elements to new tree-element code design
Julian Eisel merged pull request blender/blender#108498 2023-06-01 12:44:05 +02:00
Outliner: Port curve elements to new tree-element code design
Julian Eisel commented on issue blender/blender#103768 2023-05-31 19:12:16 +02:00
Geometry Nodes + Shader Editor + Asset Browser bug

Seems like an unhandled exception. This could be caused by invalid unicode character handling, I've seen issues with that before, and the JSON library we use does that by default.

Are there…

Julian Eisel closed issue blender/blender#101124 2023-05-31 18:58:46 +02:00
Assets: Option to treat library as either personal or project asset library
Julian Eisel commented on issue blender/blender#101124 2023-05-31 18:58:44 +02:00
Assets: Option to treat library as either personal or project asset library

There is an Import Method and a Relative Path option in the Preferences for an asset library now. Plus a WIP patch for basic projects support: #107655.

So I think this can be closed.

Julian Eisel commented on pull request blender/blender#108437 2023-05-31 18:45:15 +02:00
Outliner: Port mesh elements to new tree-element code design

@Almaz-Shinbay FYI, the commit message I used can serve you as template for further PRs.

Julian Eisel merged pull request blender/blender#108437 2023-05-31 18:43:54 +02:00
Outliner: Port mesh elements to new tree-element code design
Julian Eisel pushed to main at blender/blender 2023-05-31 18:43:53 +02:00
f63c3075cb Outliner: Port mesh elements to new tree-element code design
Julian Eisel commented on issue blender/blender#92159 2023-05-31 18:34:11 +02:00
Outliner window in "Blend File" display mode is causing viewport performance issues

Is this still an issue? There have been various improvements for the Outliner performance meanwhile.

Julian Eisel commented on pull request blender/blender#104958 2023-05-31 18:09:43 +02:00
Fix #98923 : Remove the ability to offset a linked collection asset not instantiated

This is not in sync with how collection_drop_exec() gets the collection, that first attempts to get the collection from the session UUID and the name, see collection_add_info_get_from_op().