Block a user
9a56b28771
Basic unit tests for the new path resolving and exploding function
693be95b2d
Some refactoring for function to resolve to an exploded path
1d465ff09c
Add function to create an exploded path from a weak asset reference
f8018f7a10
Merge branch 'main' into asset-shelf
69ba34fa21
Merge branch 'blender-v3.5-release'
caaf97ed95
Build: upgrade OpenImageIO to 2.4.9.0
f73d1ddce4
Fix #104266: Metal AMD refractions
466cad8bfb
Python API: Add deprecation warning to MeshUVLoop
Julian Eisel
pushed to temp-ui-view-drop-controller at JulianEisel/blender
2023-03-22 11:14:21 +01:00
ffbd2a703c
Merge branch 'main' into temp-ui-view-drop-controller
69ba34fa21
Merge branch 'blender-v3.5-release'
caaf97ed95
Build: upgrade OpenImageIO to 2.4.9.0
f73d1ddce4
Fix #104266: Metal AMD refractions
466cad8bfb
Python API: Add deprecation warning to MeshUVLoop
UI: Generalize drop controllers, support them for UI views
Julian Eisel
created branch temp-ui-view-drop-controller in JulianEisel/blender
2023-03-21 17:32:28 +01:00
Julian Eisel
pushed to temp-ui-view-drop-controller at JulianEisel/blender
2023-03-21 17:32:28 +01:00
71e0c6c043
UI: Generalize drop controllers, support them for UI views
17c8e0d309
Refactor Light Tree to improve readability and efficiency
79a6fd57bc
UV: Reduce round-off error during UV Packing in Geometry Nodes
31147c90c4
code_clean: restrict 'use_function_style_cast' edits to C++
db762d5508
Cleanup: various C/C++ code cleanups, use utility macros
Implement Asset Traits
Sorry, I didn't mean to imply that you should already add such callbacks. I'd say we add them on a as needed basis.
I guess the nodes team would want to add some traits to identify the type of…
Implement Asset Traits
Clarification for the remaining points:
IDTypeInfo.refine_asset_traits()
callback?
I'd imagine an API to enable something like this:
void brush_asset_refine_asset_traits(ID…
UI: Region polling support
I think it's useful. I use it fairly often, and not everybody has ASan enabled. But sure, with ASan you don't need it I guess.
b5e69fd195
Avoid region state management in sequencer refresh callback
63b8e31a9c
Fix missing sequencer channels region when reading from old files
e58ac364af
Fix broken sequencer when used from existing workspace
aa55199cae
Merge branch 'main' into temp-region-poll
8f6415418e
Cleanup: Refactor UI tree & grid view building API
f768cc2c31
Update to changes in main branch
418f76d800
Merge branch 'main' into temp-asset-shelf-grid-view
8f6415418e
Cleanup: Refactor UI tree & grid view building API
5584c1cb53
IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a
Merge branch 'blender-v3.5-release'
Julian Eisel
deleted branch temp-asset-shelf-type-bpy from JulianEisel/blender
2023-03-20 12:20:15 +01:00
WIP: Basic support for registering asset shelf as a type in BPY
This is part of the asset-shelf
branch now (and brush-assets-project
).
WIP: Basic support for registering asset shelf as a type in BPY
b3734c2dce
Merge branch 'main' into temp-asset-shelf-type-bpy
8f6415418e
Cleanup: Refactor UI tree & grid view building API
5584c1cb53
IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a
Merge branch 'blender-v3.5-release'
de49d18af5
Fix: Invalid custom data read during legacy mesh format conversion
af482b91dc
Update to changes in main branch
2f258e5b02
Merge branch 'main' into asset-shelf
8f6415418e
Cleanup: Refactor UI tree & grid view building API
5584c1cb53
IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a
Merge branch 'blender-v3.5-release'