Block a user
Julian Eisel
pushed to temp-file-browser-full-label-drag at JulianEisel/blender
2023-03-15 15:57:41 +01:00
73cfd3664b
Use full line height to trigger dragging
8528ab1e52
Merge branch 'main' into temp-file-browser-full-label-drag
2b78441c09
Merge branch 'blender-v3.5-release'
ffb120c560
Fix #105661: (Regression) Materials can use fewer images than before
c31ba08f76
Fix #105661: (Regression) Materials can use fewer images than before
Assets in subfolders of currently open .blend are showing in the Asset Browser
30e517c3ca
Merge branch 'blender-v3.5-release'
c4d6f766de
Fix #105180: "All" asset library includes subfolders of current file
089e8a1887
Cycles: Fix Metal API validation error (use uint instead of ushort)
Fix #105216: Clear Asset does not immediately redraw the outliner
Would suggest using ED_region_tag_redraw_no_rebuild()
. Just the icon needs updating, not the entire tree.
Support "license" and "copyright" meta-data instead of "author"
Support "license" and "copyright" meta-data instead of "author"
Note that we decided to always keep the author field visible for the 3.5 release, just like any other metadata fields.
Hiding unset metadata fields unless the asset is in the current file (or…
Julian Eisel
pushed to temp-fix-volatile-asset-handle at JulianEisel/blender
2023-03-15 11:27:25 +01:00
5d2c7ae405
Merge branch 'blender-v3.5-release' into temp-fix-volatile-asset-handle
089e8a1887
Cycles: Fix Metal API validation error (use uint instead of ushort)
a7cd6de244
Fix Cycles missing light from multiple distant lights with different visibility
3785dc8043
Fix #105146: Gpencil select does not work with Layer transforms
96c6349cbf
Fix #103605: Metal barycentric coordinate compilation failure
Fix 104305: Crash in node editor with large asset libraries
Julian Eisel
created branch temp-fix-volatile-asset-handle in JulianEisel/blender
2023-03-14 19:01:01 +01:00
Julian Eisel
pushed to temp-fix-volatile-asset-handle at JulianEisel/blender
2023-03-14 19:01:01 +01:00
c0ff16a6f7
Fix 104305: Crash in node editor with large asset libraries
8b2556e8d8
Fix (unreported) crash in Array modifier in case of empty mesh.
15dd622a63
Fix (unreported) crash in clnors with empty mesh.
ebc062191c
LibOverride: Do not assert on invalid resync situation.
Regression: Dragging an ID from the Outliner of a window cannot be dropped in another window
Lowering the priority of this now. The drag & drop here is a shortcut but isn't enabling anything that isn't possible in other ways too. The regression happened 3 years ago and this is the only…
Crash when adding nodegroup asset in node editor (when large Asset Libraries are present)
I'm working on this but it's not entirely simple.
Fix #102317: Any action triggers expansion of all ViewLayers
Before the change the collapsed state would always be overridden. After it it will only be overridden when the tree-element is new (e.g. not read from a file either).