Block a user
WIP: #125449, but brings back tool slots design
WIP: #125449, but brings back tool slots design
Merged this into !125449 already, and did further improvements.
Julian Eisel
pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender
2024-08-23 14:57:06 +02:00
544faba9c2
Merge branch 'main' into temp-brush-assets-gpencil-followups
e42b9a73be
Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar
6607d66274
Fix: EEVEE crash when baking light probes
901cfac08b
Fix #126568: add dropped asset collection to active collection
c23bbadebf
Refactor: I18N: Use C++ in
msgfmt
utils.
Fix: Exception when opening new window
Actually, wait. #125905 also does this fix, think it's fair to let that go in since it was earlier.
Julian Eisel
deleted branch temp-fix-124622-render-active-object-crash from JulianEisel/blender
2024-08-21 11:55:14 +02:00
Crash/assert when using "Render Active Object" on an asset with a non-rendering type of object (cameras, lights, etc) active
Fix #124622: Crash/assert on "Render Active Object"
Fix #124622: Crash/assert on "Render Active Object"
Submitting as minimal fix that can also be backported to the 4.2 branch. I'd follow this up with a change to gray out the "Render Active Object" button for object types without renderable…
Fix #124622: Crash/assert on "Render Active Object"
Julian Eisel
created branch temp-fix-124622-render-active-object-crash in JulianEisel/blender
2024-08-12 17:00:55 +02:00
Julian Eisel
pushed to temp-fix-124622-render-active-object-crash at JulianEisel/blender
2024-08-12 17:00:55 +02:00
31fee9a4f9
Fix #124622: Crash/assert on "Render Active Object"
9576576039
Windows: Enable clang-cl for ARM64
f30689e12c
Fix: USD instancing export errors
4b726b41b9
Outliner: Expand Geometry Nodes Modifier to show the data-block
be53bd079f
Cleanup: Formatting
Outliner: Expand Geometry Nodes Modifier to show the data-block
tree_element_node_tree_activate()
doesn't seem necessary indeed, selection seem to be handled just fine without it. Also weird to handle selection in a function called _activate()
. These…
Julian Eisel
pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender
2024-08-12 12:43:08 +02:00
eb15b13de3
Refactor default brush activation to be remain centralized