Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel pushed to main at blender/blender 2024-08-23 16:06:20 +02:00
c0b725b2ff Cleanup: Paint: Use getter to get active brush
Julian Eisel closed pull request blender/blender#126030 2024-08-23 15:57:13 +02:00
WIP: #125449, but brings back tool slots design
Julian Eisel commented on pull request blender/blender#126030 2024-08-23 15:57:08 +02:00
WIP: #125449, but brings back tool slots design

Merged this into !125449 already, and did further improvements.

Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-23 14:57:06 +02:00
544faba9c2 Merge branch 'main' into temp-brush-assets-gpencil-followups
e42b9a73be Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar
6607d66274 Fix: EEVEE crash when baking light probes
901cfac08b Fix #126568: add dropped asset collection to active collection
c23bbadebf Refactor: I18N: Use C++ in msgfmt utils.
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Julian Eisel pushed to main at blender/blender 2024-08-22 14:56:08 +02:00
03ae57dd8b UI: Disable "Render Active Object" for previews of incompatible object types
Julian Eisel commented on pull request blender/blender#126646 2024-08-22 14:08:51 +02:00
Fix: Exception when opening new window

Actually, wait. #125905 also does this fix, think it's fair to let that go in since it was earlier.

Julian Eisel deleted branch temp-fix-124622-render-active-object-crash from JulianEisel/blender 2024-08-21 11:55:14 +02:00
Julian Eisel pushed to main at blender/blender 2024-08-21 11:55:14 +02:00
36c5606fc3 Fix #124622: Crash/assert on "Render Active Object"
Julian Eisel closed issue blender/blender#124622 2024-08-21 11:55:12 +02:00
Crash/assert when using "Render Active Object" on an asset with a non-rendering type of object (cameras, lights, etc) active
Julian Eisel merged pull request blender/blender#126235 2024-08-21 11:55:11 +02:00
Fix #124622: Crash/assert on "Render Active Object"
Julian Eisel commented on pull request blender/blender#126235 2024-08-12 17:03:20 +02:00
Fix #124622: Crash/assert on "Render Active Object"

Submitting as minimal fix that can also be backported to the 4.2 branch. I'd follow this up with a change to gray out the "Render Active Object" button for object types without renderable…

Julian Eisel created pull request blender/blender#126235 2024-08-12 17:02:06 +02:00
Fix #124622: Crash/assert on "Render Active Object"
Julian Eisel created branch temp-fix-124622-render-active-object-crash in JulianEisel/blender 2024-08-12 17:00:55 +02:00
31fee9a4f9 Fix #124622: Crash/assert on "Render Active Object"
9576576039 Windows: Enable clang-cl for ARM64
f30689e12c Fix: USD instancing export errors
4b726b41b9 Outliner: Expand Geometry Nodes Modifier to show the data-block
be53bd079f Cleanup: Formatting
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Julian Eisel commented on pull request blender/blender#126103 2024-08-12 14:44:12 +02:00
Outliner: Expand Geometry Nodes Modifier to show the data-block

tree_element_node_tree_activate() doesn't seem necessary indeed, selection seem to be handled just fine without it. Also weird to handle selection in a function called _activate(). These…

Julian Eisel pushed to temp-brush-assets-gpencil-followups at JulianEisel/blender 2024-08-12 12:43:08 +02:00
eb15b13de3 Refactor default brush activation to be remain centralized
Julian Eisel pushed to main at JulianEisel/.profile 2024-08-12 11:40:23 +02:00
d1fccf3641 August 5 - 11