Julien Duroure JulienDuroure
Julien Duroure pushed to blender-v4.0-release at blender/blender-addons 2023-10-16 11:58:17 +02:00
e64fa4e033 glTF: Fix trailing period in property description
Julien Duroure pushed to main at blender/blender-addons 2023-10-16 11:53:17 +02:00
649fd9ced9 glTF exporter: Fix bad merge
Julien Duroure pushed to main at blender/blender-addons 2023-10-16 11:33:31 +02:00
1b51c86bb7 Merge branch 'blender-v4.0-release'
50364fa540 glTF: Fix WebP case
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Julien Duroure pushed to blender-v4.0-release at blender/blender-addons 2023-10-16 11:32:56 +02:00
50364fa540 glTF: Fix WebP case
Julien Duroure pushed to main at blender/blender-addons 2023-10-16 11:28:01 +02:00
74aa0269d3 Merge branch 'blender-v4.0-release'
097bf234f6 glTF exporter: Remove embedded gltf option
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Julien Duroure pushed to blender-v4.0-release at blender/blender-addons 2023-10-16 11:27:30 +02:00
097bf234f6 glTF exporter: Remove embedded gltf option
Julien Duroure pushed to main at blender/blender-manual 2023-10-11 17:00:51 +02:00
4a5cb2f6fc glTF: update doc after recent commit
Julien Duroure pushed to main at blender/blender-addons 2023-10-11 16:48:03 +02:00
a388a95ba7 glTF exporter: add option to flatten scene hierarchy
Julien Duroure pushed to main at blender/blender-addons 2023-10-11 12:10:41 +02:00
1ea6ea87bd glTF exporter: Remove armature object when possible
Julien Duroure pushed to main at blender/blender-addons 2023-10-11 11:59:36 +02:00
7f99be2c7d glTF exporter: Manage texture direcly plugged when possible
Julien Duroure pushed to main at blender/blender-addons 2023-10-09 17:53:53 +02:00
675e192e92 glTF exporter: fix unlit after recent merge
b80a0232de glTF exporter: Manage shader node groups
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Julien Duroure pushed to main at blender/blender-addons 2023-10-05 22:05:37 +02:00
a09f68079b Merge branch 'blender-v4.0-release'
9b77553c6e glTF importer: hide collection for bone shapes in render too
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Julien Duroure pushed to blender-v4.0-release at blender/blender-addons 2023-10-05 22:04:43 +02:00
9b77553c6e glTF importer: hide collection for bone shapes in render too
Julien Duroure commented on issue blender/blender#113145 2023-10-03 19:31:18 +02:00
Bundle shader node group assets for compatibility

Hello,

Some background regarding glTF:

Now, with 4.0 and new Principled, most of glTF can be handled by Principled itself. Only

  • Volume still needs a separate node + a socket in custom…
Julien Duroure closed issue blender/blender#113180 2023-10-03 18:49:47 +02:00
Incorrect Pincipled BSDF when importing glb/gltf exported from blender 3.6
Julien Duroure commented on issue blender/blender#113180 2023-10-03 18:49:45 +02:00
Incorrect Pincipled BSDF when importing glb/gltf exported from blender 3.6

Hello,

I don't think there is any issue here. 3.6 and 4.0 will not work the same regarding specular data. 3.6 Principled is not compatible with glTF specular, so it not export any specular…

Julien Duroure pushed to main at blender/blender-addons 2023-10-02 18:10:02 +02:00
70d1d4991e glTF: Bump version after we enter 4.1 alpha
Julien Duroure pushed to main at blender/blender-addons 2023-10-02 18:07:53 +02:00
3f00c2755d Merge branch 'blender-v4.0-release'
c95149d351 glTF importer: better shape size for bones
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Julien Duroure pushed to blender-v4.0-release at blender/blender-addons 2023-10-02 18:07:28 +02:00
c95149d351 glTF importer: better shape size for bones
Julien Duroure pushed to main at blender/blender-addons 2023-09-30 11:53:32 +02:00
0070c5ee0b Merge branch 'blender-v4.0-release'
316293e03d glTF: remove debug print
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