- Toulouse, France
- https://julienduroure.com
- Joined on
2010-10-18
I know this is only a design task for now, but any idea of the timeline here? Is there a target milestone (4.0, 4.1, later ?) for this (awesome) feature?
Hello @LukasStockner
(Also tagging @ThomasDinges as coordinator)
Seems the current status is behind the initial planning for 4.0 I'd like to have a updated status of each item: what will…
Thanks for the status. Feel free to contact me for any question regarding glTF I/O
Hello, First question: Is it only for "auto smooth", or also for "Custom Split Normals data" (that requires to have auto smooth ON) ? I can see impact on glTF importer in case we can't create…
I will have a look. I can't manage this ticket on blender repo, as we are not in blender-addon repo
We already have a mesh.validate, that sometime solve the mesh issue, and let export some part of the mesh, depending the initial issue on the mesh. My proposition is to add a Warning when…
Here is a simpler file with no animation, and only the object responsible of the backtrace.
Seems the cell fracture does not generate a valid mesh here, as bpy.context.object.data.validate()…
Hello, Please provide the .blend file you are trying to export.
This feature can be very useful for any add-on developer / riggers.
We discussed it, on animation-module channel, a few days ago with Alexander too. On glTF exporter, this feature will also…
action.frame_range
span always >=1 when there's only 1 key frame in it.
This change was tag as 4.0 because of breaking change. Is it still planned?
Exporter need changes after recent Sheen changes (part of Principled v2). I am curently out of office, I will take care of it in 2 weeks
Hello, Problem doesn't come from glTF exporter. Select your object, and then, in console:
bpy.context.object.data.validate()
Then you will see (after refreshing viewport) that your mesh…