Julien Duroure JulienDuroure
Julien Duroure commented on pull request blender/blender#105419 2023-05-17 17:09:38 +02:00
Python API: expose the math mapping vertex positions to B-Bone segments

Hello, As described by Brad, I confirm (as the main glTF I/O dev) that having access by python to segment matrices and weights will be very useful. We will be able to convert it on the fly to…

Julien Duroure pushed to main at blender/blender-addons 2023-05-17 13:40:23 +02:00
cffa138c2f glTF: Bump version after 3.6 branch creation
Julien Duroure pushed to main at blender/blender-addons 2023-05-11 17:29:58 +02:00
e2b556cbe8 glTF export avoid crash when collision name in attributes
Julien Duroure pushed to main at blender/blender-addons 2023-05-11 17:21:01 +02:00
932ea1d719 glTF exporter: fix exporting children of instance collections
789a200cd7 glTF exporter: avoid crash when sequence image (not managed by glTF)
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Julien Duroure commented on issue blender/blender#107809 2023-05-11 10:32:56 +02:00
Joining meshes (having equally named attributes on different domains) leads to name collisions for attributes (leading to e.g. errors on gltf export)

@lichtwerk Regarding glTF exporter: should I add a check to avoid crash, or should I consider that there can't be any name collision, and any collision is a Blender (core) bug?

Julien Duroure commented on issue blender/blender#107687 2023-05-07 10:28:02 +02:00
New glTf exporter. B3.4 Vertex colors messed during export.

Hello, This bug is already fixed in 3.5 and newer. We can close this ticket

Julien Duroure commented on issue blender/blender#107554 2023-05-05 08:16:07 +02:00
Error Import GLB file

This ticket can be closed, but because we are not on blender-addons repo, I don't have the necessary rights.

Julien Duroure commented on issue blender/blender#107554 2023-05-03 11:15:53 +02:00
Error Import GLB file

@Bachelier-Baptiste Not sure what you are using for exporting or converting your file into glTF, but you should report this bug to the corresponding team, as the glTF is not valid

Julien Duroure commented on issue blender/blender#107554 2023-05-03 09:48:56 +02:00
Error Import GLB file

The glTF validator says this file is not compliant with the glTF specification https://github.khronos.org/glTF-Validator/

image

Even if…

Julien Duroure closed issue blender/blender-addons#104583 2023-05-02 04:16:22 +02:00
gltf export fail; parent_bone not being ignored when Parent Type is "Object"
Julien Duroure commented on issue blender/blender-addons#104583 2023-05-02 04:16:21 +02:00
gltf export fail; parent_bone not being ignored when Parent Type is "Object"

Hello, Confirmed on 3.4, but this bug is already fixed in 3.5 and newer. See bddbd5ed5fa6af76b50b4f9ac202cc2903977248 Closing this ticket.

Julien Duroure commented on issue blender/blender#107030 2023-04-21 13:22:26 +02:00
action.frame_range span always >=1 when there's only 1 key frame in it.

Agree with that!

The glTF code (because I first report it because I discovered it debugging a glTF bug) has now a workaround ( using python fcurve.range() that returns the actual range values)…

Julien Duroure pushed to main at blender/blender-addons 2023-04-17 15:38:45 +02:00
8dfe73800d glTF exporter: animation enhancements
Julien Duroure commented on issue blender/blender#107030 2023-04-17 11:40:32 +02:00
action.frame_range span always >=1 when there's only 1 key frame in it.

Additional information: bpy.context.object.animation_data.action.fcurves[0].range() returns the right result (6.0, 6.0)

Julien Duroure opened issue blender/blender#107030 2023-04-17 11:27:39 +02:00
frame_range wrong value when only 1 keyframe
Julien Duroure commented on issue blender/blender#106842 2023-04-12 17:23:26 +02:00
Valid GLB file fails to import

Fixed by blender/blender-addons@6ac724926a I can not close this ticket because it was created on blender repo, not blender-addons Can someone close it?

Julien Duroure pushed to main at blender/blender-addons 2023-04-12 17:18:57 +02:00
8b57a74629 glTF exporter: export right materials when changed by modifiers
17f1e4d848 glTF exporter: convert light option was not saved
6ac724926a glTF importer: fix empty shapekey names
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Julien Duroure commented on issue blender/blender#106842 2023-04-12 07:15:57 +02:00
Valid GLB file fails to import

Confirmed