- Toulouse, France
- https://julienduroure.com
- Joined on
2010-10-18
Sure, I have a big renaming PR in progress
Hello @LazyDodo and @ideasman42
This PR add builing Draco for bpy as a module (this is not the case for now in main) Can you please review it?
Hello, Eevee-Next removed the "blend mode" option that was used for alpha management. So yes, alpha clipping is now handle by nodes, as described in documentation.
glTF & USD are using the…
Hello, Thanks for this PR. However, glTF I/O is a KhronosGroup project, and the upstream repository is here : https://github.com/KhronosGroup/glTF-Blender-IO
So any modification of source…
Yes, still happen with current main c13c502624f6da4e5dc94a01a0f76209f6e9c297
Windows 3D has the same behavior of merging same materials, so all 6 primitives are merged into a single one, and default material is applied. You can see in babylonjs that 6 primitives are…