- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
@ideasman42 Now that I'm reading this task, the way I worded this is really misleading. This was not about the tooltips within the pie menu items.
The core issue I tried to describe here is…
I've been torn on this for a while.
I think an option to "Affect Edges" or rather "Clear Sharp Edges" is a minimum needed feature. Same for the Shade Flat operator, which also clears sharp…
We could investigate other means of reducing jitter (e.g. some sort of blending between previous and current angle), but that might come with its own issues.
It would be worth it to try this.
I am a bit confused how the falloff is used for brushes like Clay Strips. It can easily seem like the Falloff isn't a "Sphere" like the brush settings imply, but instead a cylinder. The Clay…
@Sergey Yes. In all availible modes, View Plane is a reasonable default behavior.
In that case I think it's fine to set the general default to View Plane.
@PratikPB2123 I see the overlap to this bug report. I'll remove the duplicate portions.
The unique aspect of this bug report is that it is always impossible to unlink the object in the…
I'm not an animator but I get the impression that having the red dot being dark brown is not matching the association of a glowing record signal anyway.
Any of the bright orange-red examples…
I didn't notice any performance regressions. I'll update my review as approved.
I don't think this has anything to do with the "Front Faces Only" option. That option just excludes faces that don't face the view.
This bug has been the most crippling issue for using any of…
I can still reproduce the bug on a startup file. The further away the mesh is from the world origin, the more the brush rotation begins to jitter and fail. Anything above 1000 units should be…
Ideally what's needed now is a way to reproduce this in a default startup file. Or maybe a developer knows more what could be going on here.
I can replicate the issue in the example file but I don't know what's causing it yet. No brush setting I changed is altering the bug.
The issue doesn't seem to be that the brush rotation is…
I was thinking of the Random option for texture rotation
@Marcelo-Mutzbauer In that case I think it's fine. SInce it's a random angle for each step of the stroke and it doesn't cause any…
I can't reproduce the issue. I don't think it's the same as #116418.
The example video has heavily altered brush settings. It would be best to share an example file.
@andrewoates A custom shortcut would be the ideal workaround for now, yes.