Julien Kaspar JulienKaspar
Julien Kaspar opened issue blender/blender#113137 2023-10-02 10:14:39 +02:00
VSE doesn't refresh automatically with scene strips
Julien Kaspar commented on pull request blender/blender#113115 2023-10-01 17:06:40 +02:00
Reworked Edit Context Menu

@Nika-Kutsniashvili For the heavy use of marking and clearing various attributes I'd love if there's a dedicated menu for that with a shortcut. The "Attribute" menu in this new context menu would…

Julien Kaspar created pull request blender/blender#113122 2023-10-01 17:00:06 +02:00
WIP: Verb oriented edit mode menus
Julien Kaspar pushed to verb_mesh_menu at JulienKaspar/blender 2023-10-01 16:44:03 +02:00
8b49a543b2 Merged vert,edge,face menus into mesh
Julien Kaspar created branch verb_mesh_menu in JulienKaspar/blender 2023-10-01 16:44:03 +02:00
Julien Kaspar created pull request blender/blender#113115 2023-10-01 15:20:29 +02:00
WIP: Reworked Mesh Edit Context Menu
Julien Kaspar pushed to context_menu at JulienKaspar/blender 2023-10-01 14:51:37 +02:00
8e4dab037e Reworked mesh edit context menu
Julien Kaspar created branch context_menu in JulienKaspar/blender 2023-10-01 14:51:37 +02:00
Julien Kaspar opened issue blender/blender#113112 2023-10-01 14:03:56 +02:00
Loop Cut and Slide from menu is waiting for cursor input
Julien Kaspar pushed to main at JulienKaspar/blender 2023-10-01 12:37:33 +02:00
6f9fb776de Merge branch 'blender-v4.0-release'
5ade0c4dac Merge branch 'blender-v4.0-release'
c2ff509159 Fix incorrect function name in foreach_get/foreach_set exceptions
18f8579e38 Follow up to fix for #111117, remove array/collection length lookup
995aa08c79 Merge branch 'blender-v4.0-release'
Compare 248 commits »
Julien Kaspar commented on issue blender/blender#112343 2023-09-30 00:32:15 +02:00
VSE Retiming Functionality

As long as there is a keyboard shortcut, having logical nesting does not seem to be a problem. The context for that command is "Retiming", and that's what we have as top level menu.

Just to…

Julien Kaspar commented on issue blender/blender#112343 2023-09-29 18:27:08 +02:00
VSE Retiming Functionality

I just started testing the current implementation. Here are various notes. Would be great to talk more in detail about these.

Retiming Toggle

  • Ctrl R is not a good shortcut choice…
Julien Kaspar commented on pull request blender/blender#112915 2023-09-29 10:41:23 +02:00
UI: Add label to sculpt symmetrize options

At this point this is for 4.1. @pablovazquez Would you mind merging this PR?

Julien Kaspar commented on issue blender/blender#102745 2023-09-29 10:37:28 +02:00
Sculpt Mode: Inconsistent cavity auto-masking results

No this hasn't been resolved yet. The mentioned report seems to be a duplicate (or just confusion about the auto-masking setting being enabled).

Julien Kaspar opened issue blender/blender#112961 2023-09-27 16:39:58 +02:00
Crash when marking a Collection as an Asset
Julien Kaspar opened issue blender/blender#112957 2023-09-27 15:46:28 +02:00
Masks are broken in Multires
Julien Kaspar commented on pull request blender/blender#112915 2023-09-27 15:29:15 +02:00
UI: Add label to sculpt symmetrize options

@persun Doesn't look bad. Having related setting grouped together makes sense. Feel free to make another PR for that. Only suggestions there would be:

  • Feather should be under Mirror, since…
Julien Kaspar commented on pull request blender/blender#112915 2023-09-27 13:42:12 +02:00
UI: Add label to sculpt symmetrize options

Probably a good chance to get rid of the duplicate XYZ symmetry options there and in other symmetry panels

I'd say that's a discussion for another day. Personally I prefer that they are…

Julien Kaspar approved blender/blender#112915 2023-09-27 10:51:37 +02:00
UI: Add label to sculpt symmetrize options

Looks fantastic! It's fine if the modes differ in size with their mirror popovers.

Julien Kaspar commented on pull request blender/blender#112915 2023-09-26 19:32:10 +02:00
UI: Add label to sculpt symmetrize options

Thanks for this improvement! I think it would be good to widen the popover menu too. Then the header label would be further left and stick out from the other text. And the "Merge Distance"…