Julien Kaspar JulienKaspar
Julien Kaspar commented on pull request blender/blender#111431 2023-09-04 11:23:39 +02:00
UI: Improve Mesh Edge Highlighting

This looks great! I also think it's almost there 👍

IMO it's necessary to still find a way to differentiate edge and face selection modes when unselected. At least subtle enough that a bit…

Julien Kaspar closed issue blender/blender#111906 2023-09-04 10:41:33 +02:00
Input Sample on Sculpt Brushes isn't Saved with Brushes
Julien Kaspar commented on issue blender/blender#111906 2023-09-04 10:39:21 +02:00
Input Sample on Sculpt Brushes isn't Saved with Brushes

It's not clear why this was designed this way. But changing this is a to do: #108109

Julien Kaspar closed issue blender/blender#105831 2023-09-04 10:37:20 +02:00
Transform operators in Sculpt menu show unavailable shortcuts
Julien Kaspar commented on issue blender/blender#105831 2023-09-04 10:37:17 +02:00
Transform operators in Sculpt menu show unavailable shortcuts

This is no longer an issue in 4.0. These shortcuts are now defined per mode so sculpt mode doesn't have them assigned.

It doesn't make sense to fix this for 3.6 since it's part of bigger…

Julien Kaspar commented on pull request blender/blender#111756 2023-09-01 10:49:23 +02:00
UI: Add canvas picker to paint modes in 3D Viewport

Tried it out again and overall works great. A couple of issues I noticed:

The canvas picker is not available in sculpt mode unless the experimental "Sculpt Texture Paint" preference is…

Julien Kaspar closed issue blender/blender#111742 2023-08-31 15:52:09 +02:00
Sculpt Mode: First stroke doesn't update normals
Julien Kaspar commented on issue blender/blender#82877 2023-08-31 15:48:39 +02:00
Move pen tilt support out of experimental features

So far from what I've tested the feature works already great.

Some notes on what could be improved:

  • Remove setting from Clay Thumb brush (It's not supported)
  • Rename setting to "Tilt…
Julien Kaspar opened issue blender/blender#111742 2023-08-31 15:08:50 +02:00
Sculpt Mode: First stroke doesn't update normals
Julien Kaspar commented on issue blender/blender#107094 2023-08-31 13:01:03 +02:00
UI: Headers and status text display

Some more thoughts: The The idea of the status overlay seems good. Drawbacks are:

  • Takes up space within the editor
  • Status overlay needs to be added to all node, animation, image & vse…
Julien Kaspar commented on pull request blender/blender#111692 2023-08-30 14:29:14 +02:00
Fix #111613: Gesture selection does not deselect when elements hidden

It works fine with collections with this patch. But hidden objects are still not deselected in the outliner when using box/lasso selection on empty space. This is still inconsistent with using…

Julien Kaspar commented on pull request blender/blender#111676 2023-08-30 11:07:32 +02:00
UI: Header Status Text Changes

To me this works great! I also like that the tool settings are replaced with modal settings. This makes closely related statuses use the same space 👍

Julien Kaspar commented on issue blender/blender#111647 2023-08-30 10:47:04 +02:00
Sculpting Brush size becomes too big or too small outside the object when the radius unit is in scene

Ah I see. This is much more likely to occur on very small or large scene scales. So if the object is like 10m or 0.1m in dimensions the brush cursor is getting weird.

Julien Kaspar approved blender/blender#111665 2023-08-29 18:29:10 +02:00
Fix #104022: Expand Mask inverted fill

Works like expected. Thanks for working on this!

Julien Kaspar commented on pull request blender/blender#111431 2023-08-29 13:51:16 +02:00
UI: Improve Mesh Edge Highlighting

I think it would be good to do something here. We have a bunch of options and testing them out and tweaking would help.

If a perfect solution can't be reached I'd be fine with having the edge…

Julien Kaspar commented on issue blender/blender#111647 2023-08-29 12:02:42 +02:00
Sculpting Brush size becomes too big or too small outside the object when the radius unit is in scene

Ok I'm very sure this is not a bug. But I'll wait for reproducible steps or a file for that.

I only managed to reproduce this issue when the scale of the object is not applied. That would be a…

Julien Kaspar commented on issue blender/blender#111647 2023-08-29 11:58:06 +02:00
Sculpting Brush size becomes too big or too small outside the object when the radius unit is in scene

Would be good to have steps to reliably reproduce this. Just from a startup file this is hard to reproduce.

Julien Kaspar commented on issue blender/blender#110794 2023-08-29 10:30:09 +02:00
Initial stroke delay - clay strips

@Claudio-Setti Yes sorry. That comment was more towards the developers on how we should approach a fix. @ChengduLittleA Taking dpi into account is a good note!