- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
This looks great! I also think it's almost there 👍
IMO it's necessary to still find a way to differentiate edge and face selection modes when unselected. At least subtle enough that a bit…
It's not clear why this was designed this way. But changing this is a to do: #108109
This is no longer an issue in 4.0. These shortcuts are now defined per mode so sculpt mode doesn't have them assigned.
It doesn't make sense to fix this for 3.6 since it's part of bigger…
Tried it out again and overall works great. A couple of issues I noticed:
The canvas picker is not available in sculpt mode unless the experimental "Sculpt Texture Paint" preference is…
So far from what I've tested the feature works already great.
Some notes on what could be improved:
- Remove setting from Clay Thumb brush (It's not supported)
- Rename setting to "Tilt…
Some more thoughts: The The idea of the status overlay seems good. Drawbacks are:
- Takes up space within the editor
- Status overlay needs to be added to all node, animation, image & vse…
It works fine with collections with this patch. But hidden objects are still not deselected in the outliner when using box/lasso selection on empty space. This is still inconsistent with using…
To me this works great! I also like that the tool settings are replaced with modal settings. This makes closely related statuses use the same space 👍
Ah I see. This is much more likely to occur on very small or large scene scales. So if the object is like 10m or 0.1m in dimensions the brush cursor is getting weird.
I think it would be good to do something here. We have a bunch of options and testing them out and tweaking would help.
If a perfect solution can't be reached I'd be fine with having the edge…
Ok I'm very sure this is not a bug. But I'll wait for reproducible steps or a file for that.
I only managed to reproduce this issue when the scale of the object is not applied. That would be a…
Would be good to have steps to reliably reproduce this. Just from a startup file this is hard to reproduce.
@Claudio-Setti Yes sorry. That comment was more towards the developers on how we should approach a fix. @ChengduLittleA Taking dpi into account is a good note!