Ray molenkamp LazyDodo
  • Joined on 2014-10-02
Ray molenkamp commented on pull request blender/blender#127148 2024-09-04 16:53:29 +02:00
Windows: Disable shader draw parameter support on certain Qualcomm GPUs

Allright, fair enough, if driver 32 comes out and it doesn't fix the issue, people are back to black cubes for blender versions that may not get any more maintenance releases, `if (ver0 >= 31)…

Ray molenkamp commented on pull request blender/blender#127148 2024-09-04 16:27:53 +02:00
Windows: Disable shader draw parameter support on certain Qualcomm GPUs

are there older versions we need to worry about?

Ray molenkamp commented on pull request blender/blender#121050 2024-09-03 17:39:04 +02:00
Cycles: Linux Support for HIP-RT

if HIP is not found, then there is no need to look for HIP-RT.

That's a valid point, ideally the code around [here](https://projects.blender.org/blender/blender/src/branch/main/intern/cycles/c

Ray molenkamp approved blender/blender#122191 2024-09-02 08:07:58 +02:00
Add a script to collect system information when Blender isn't opening

lgtm now, but hold off landing for campbell to accept (I really miss the blocking reviewers phab had)

Ray molenkamp commented on pull request blender/blender#122191 2024-09-02 07:37:15 +02:00
Add a script to collect system information when Blender isn't opening

i admit, nitpicking now, but python.exe could be @_PYTHON_BINARY@ so it would use python_d.exe here for a debug build.

Ray molenkamp commented on pull request blender/blender#122191 2024-09-02 07:37:13 +02:00
Add a script to collect system information when Blender isn't opening

This doesn't appear to be doing anything?

Ray molenkamp commented on pull request blender/blender#122191 2024-09-01 21:39:56 +02:00
Add a script to collect system information when Blender isn't opening

I couldn't get it to full work. Asking cmake to fill in @PYTHON_EXECUTABLE@ on Windows gives the literal generator for the python executable, not the actual path.

Yeah cmake is kinda…

Ray molenkamp suggested changes for blender/blender#121050 2024-09-01 18:38:07 +02:00
Cycles: Linux Support for HIP-RT
Ray molenkamp commented on pull request blender/blender#121050 2024-09-01 18:38:06 +02:00
Cycles: Linux Support for HIP-RT

HIP_LINKER_EXECUTABLE is a hip component, checking on it here leads to the following bizarre log when it can't be found:

Ray molenkamp commented on pull request blender/blender#121050 2024-09-01 18:38:05 +02:00
Cycles: Linux Support for HIP-RT

this causes a whole bunch of .cpp files inside the final libdir, the root cause is when running the install phase of the hiprt project it does not install any of its own headers and build_files\build_environment\cmake\hiprt.cmake ends up pillaging the source folder to get them. this is not how that is supposed to work. This needs to be fixed in upstream hiprt.

Ray molenkamp commented on pull request blender/blender#127007 2024-08-31 00:15:39 +02:00
BLI: Add unit tests for BLI_path_is_* functions
Ray molenkamp commented on pull request blender/blender#122191 2024-08-29 16:22:03 +02:00
Add a script to collect system information when Blender isn't opening

Would you or @LazyDodo like me to also use it on Windows?

I didn't think it was worth the extra complexity, and the find was fine to me, but given campbell made you do the work for the other…

Ray molenkamp commented on pull request blender/blender#125556 2024-08-28 14:30:32 +02:00
build draco lib when building blender as a python module

@blender-bot package bpy

Ray molenkamp pushed to main at blender/blender 2024-08-27 16:02:49 +02:00
82a4291596 Fix #126798: launcher manifest not linked leading to startup issues
Ray molenkamp closed issue blender/blender#126798 2024-08-27 16:02:47 +02:00
Missing vcruntime140.dll when running blender-launcher.exe on Windows
Ray molenkamp commented on issue blender/blender#126782 2024-08-26 20:35:21 +02:00
python3.dll dependency in extensions cant be loaded from subprocesses..? leads to import issues in extension

Does it work when you manually copy the python3.dll from "C:\Program Files\Blender Foundation\Blender 4.2\python3.dll" to `"C:\Program Files\Blender Foundation\Blender 4.2\4.2\python\bin\python…