I'd probably would like to see a cmake option here (ie WITH_CODECOVERAGE
) that'll only be only be available with compatible compilers, which will add the correct build flags for said compiler.
I have honestly no idea what our guidance is on using CDN libs, maybe check with the webguys?
Is it an option to use RAW mouse pointer input? I know that means we don't get pointer acceleration, but perhaps we could do that ourselves? https://stackoverflow.com/questions/36862013/raw-input…
I have a failing test on debug, but seems unrelated to this PR
if available maybe ping @PrototypeNM1 he likely walked this minefield before and may have insights.
although not fully clear when something is to be handled via explicitly there, and what is to go via PLATFORM_BUNDLED_LIBRARIES. The latter one seems more modern way of how we handle bundling,…
This is blender standalone specific, for mainline blender, yes, it be un-ideal to have more shared libs next to blender than required, (it's the main reason blender.shared exists, people…
The installer doesn't remove anything it didn't install, any user prefs/addons are left alone, something else must have happened here
we used to ship an addon for this, but it's now available on https://projects.blender.org/extensions/node_arrange probably better to add any missing features to that one rather than trying to land…
Given the performance regression mentioned, i'd say specific files only?
the OpenVDB change is also an issue for x64 AFAICT, and discussion is ongoing, something @LazyDodo can weigh in on maybe?
Upstream OpenVDB seemingly springs alive only once a year to get a…