@Alaska I didn't bisect, but cfc10b0232565642afbfdc5a867f027640ce8274 likely be my first stop there
The spec first is a thing i agree on with @dr.sybren having a well defined public data format (in whatever shape it may take) is objectively a good thing, if 3rd parties want to process any of our…
I'd like to see #129626 reach a conclusion before allocating the rather scarce platform module resources to something that may not make it. You have enough of it working to develop locally and…
I'm travelling for the next few days,and won't have any time to take a closer look, if you want to play with this (if not equally ok), you can try editing `release/windows/manifest/blender.exe.mani…
will do an actual review later, however, i'm a little surprised about you being able to get a build all the way into the source folder, i build into c:\db (dependency builder) because of long path…
I've validated xml2+llvm is broken in main as well, so this PR doesn't break it any further, for 4.4+ we could look into what xml2 is actually used for and if we need it or not.
protoc/libprotoc we do need, it's the source code generator.
why would we need that on the end users system? in git lfs for devs yeah sure, makes sense, the usecase for end users is less…
Given this time critical with the release pending and a full build + validation of the resulting libs will take me several days, I kicked of a partial rebuild and basing my feedback off that, in…
Small snag, doesn't look like protobuf is ready for a mixed scenario where abseil is static, but protobuf is shared, it's either all static or all shared (atleast on windows). did a small patch to…
Beyond a technical review of "you edited the batch file without adding errors" I don't have a whole lot to add here, I think blender_debug_gpu.cmd
(+variations) was added by the eevee/viewport…