Ray molenkamp LazyDodo
  • Joined on 2014-10-02
Ray molenkamp commented on pull request blender/blender#107013 2023-04-25 20:27:11 +02:00
UI: Updated Windows File Registration

That was a much longer conversation in person, nice summary!

Ray molenkamp pushed to tmp_lib_update_36 at blender/blender 2023-04-24 22:52:07 +02:00
20978c0dfc CMake/Windows: install materialX render dll's when available
a7d615c8a6 deps_builder: USD 23.05 + various patches
Compare 2 commits »
Ray molenkamp pushed to tmp_lib_update_36 at blender/blender 2023-04-22 18:22:23 +02:00
77c9c402cb Merge remote-tracking branch 'origin/main' into tmp_lib_update_36
68ff37d8dc deps_builder: Add float version of fftw3
a9f02cd8d8 Geometry Nodes: add map from bsocket index to lf socket index
1e81e27557 Cleanup: use hash value that fits into int to fix compile error
8523e361e8 BLI: use decay_t to determine type to hash
Compare 91 commits »
Ray molenkamp commented on pull request blender/blender#104668 2023-04-22 02:47:33 +02:00
Add ASAN support to BLI_mempool

I thought ASAN didn't work at all for VS2019? Or has MS been backporting bugfixes?

I'd call asan for MSVC a work in progress? If it works and how well, is pretty much up to the exact sub…

Ray molenkamp commented on pull request blender/blender#104668 2023-04-22 02:01:08 +02:00
Add ASAN support to BLI_mempool

This will work on VS2022, not 2019. 2019 actually ships the header but they don't add it to the include path, and it's location is sadly non-trivial to determine from cmake.

Ray molenkamp commented on pull request blender/blender#105502 2023-04-21 15:33:22 +02:00
Move Windows dep build from MinGW/GCC to msys/MSVC

I do! The 4.0 merge window should open up may 17 could shift a few days depending on what is happening in 3.6 at the time.

Ray molenkamp commented on pull request blender/blender#105502 2023-04-21 15:01:16 +02:00
Move Windows dep build from MinGW/GCC to msys/MSVC

Just to give an update why i'm stalling a bit, the change is a little too intrusive to fold in an LTS release we have to maintain for another 2 years, I'm still very interested in landing this but…

Ray molenkamp commented on pull request blender/blender#105613 2023-04-20 20:41:10 +02:00
sound-equalizer

Talked to sergey, added the work for the 3.6 lib update in #104895

Ray molenkamp commented on pull request blender/blender#105613 2023-04-20 19:03:13 +02:00
sound-equalizer

if the VFX module says they need fftw3f and this patch is getting close to landing, the platform team has no issues doing the lib work. Given the amount of uncertainty in this diff and how long…

Ray molenkamp commented on pull request blender/blender#107184 2023-04-20 17:48:40 +02:00
Fix #106977: Crash when OpenEXR IO fails

are the printf to stdout vs std::cerr << a choice?

Ray molenkamp pushed to tmp_lib_update_36 at blender/blender 2023-04-20 01:37:14 +02:00
f19a908c60 Merge remote-tracking branch 'origin/main' into tmp_lib_update_36
f87e474af0 Cleanup: Move view3d_gizmo_ruler.c to C++
911f9bea84 Fix #107067: Properly clear CD_FLAG_ACTIVE/DEFAULT_COLOR flags
e05cbad0d1 Sculpt: Fix #107093: expand helper function not specialized to pbvh
2ab500c234 Cleanup: Remove unnecessary point cloud function argument
Compare 323 commits »
Ray molenkamp commented on issue blender/blender#107137 2023-04-19 20:26:00 +02:00
Python: Importing zstandard fails

not that i'm aware of, we're venturing into campbell territory real quick, best diagnostics i have is

[root@SRV blender-3.6.0-alpha+main.45c0762f1b9b-linux.x86_64-release]# ./blender --log…
Ray molenkamp commented on issue blender/blender#107137 2023-04-19 18:51:43 +02:00
Python: Importing zstandard fails

It's already a bit of a hassle to keep this in check, we ship very specifics versions of both zstd and the python addon for this reason. The odd thing here is it using site packages outside the…

Ray molenkamp pushed to main at blender/blender 2023-04-19 15:57:57 +02:00
a7422f3cd7 deps_builder/windows: Cleanup dpcpp harvest
Ray molenkamp approved blender/blender#106266 2023-04-18 18:57:22 +02:00
Cycles: add RT HW support through Embree for oneAPI backend

I looked into the libs, lld is being harvested while it's not needed and has like 6 copies each at 40M+, I can fix this during the building of the final libs, shouldn't prevent this diff from landing in it's current state.

Ray molenkamp commented on pull request blender/blender#107072 2023-04-18 14:57:41 +02:00
macOS/QuickLook: support rich thumbnail in Finder

I'm a bit confused what this does? I assumed this was going to show the thumbnail embedded in the .blend file rather than the blender logo, just like it does on Windows.

before:

![image](/at…

Ray molenkamp approved blender/blender#106894 2023-04-17 19:02:37 +02:00
Cycles: move oneAPI kernels dynamic library to blender.shared

That wasn't "luck" though :)

Ray molenkamp commented on pull request blender/blender#106266 2023-04-14 19:27:30 +02:00
Cycles: add RT HW support through Embree for oneAPI backend

The dpcpp folder has ballooned from 200M to 529M on windows, which seems a bit much, I'll take a look at this my self, just wanted it documented. Needs to be investigated before landing.

Ray molenkamp commented on pull request blender/blender#106266 2023-04-14 14:47:47 +02:00
Cycles: add RT HW support through Embree for oneAPI backend

@LazyDodo it's in the "Cycles: build Embree 4 with GPU support" commit already

LLVM_EXTERNAL_PROJECTS is, LLVM_ENABLE_PROJECTS isn't.