eye highlight deform bone doesn't have "copy transform" constraint #121
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Blender Version
3.6.0, branch: blender-v3.6-release, commit: 2023-06-27
CloudRig Version: (0, 0, 9) (2023-09-10 17:28)
Description of the problem:
when you enable the "deform bone" and "add sub-control" option for cloud-aim. It adds a highlight bone, but the highlight's deform bone doesn't have a copy transform constraint by defeault. Making using it for drivers a bit more cumbersome. I can add it manually with a tweak bone, but i feel it should be there by default.
a second thing. even if you have turned off deform bones for cloud_aim, but turned on sub-controls
the sub-control will still have a deform bone. Seems just a bit inconsistent
Thanks.
I fixed deform bones being created when they shouldn't.
The "missing" Copy Transform constraint on the deform bone is not a bug. It's just a normal parenting relationship, and I don't see why it would have to be done with a constraint compared to any other parenting relationship.