From cb052b8bbeeb1aa074efaf77e6c295c132a997df Mon Sep 17 00:00:00 2001 From: Yuki Shirakawa Date: Mon, 27 May 2024 19:43:50 +0900 Subject: [PATCH] Fix an overwrite parent of property bone by Limb BipedLeg always. --- rig_components/cloud_leg.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/rig_components/cloud_leg.py b/rig_components/cloud_leg.py index 0f59dfa..36fb5f4 100644 --- a/rig_components/cloud_leg.py +++ b/rig_components/cloud_leg.py @@ -238,7 +238,8 @@ class Component_Limb_BipedLeg(Component_Limb): custom_shape_name='Roll_Flat', use_custom_shape_bone_size=True, ) - self.properties_bone.parent = roll_ctrl + if self.params.custom_props.props_storage == "GENERATED": + self.properties_bone.parent = roll_ctrl # Limit Rotation, lock other transforms self.lock_transforms(roll_ctrl, rot=False) roll_ctrl.add_constraint( -- 2.30.2