- Amsterdam, Netherlands
- https://studio.blender.org/
-
I work as the character rigger at Blender Studio. I've rigged the characters on the open movies starting with CoffeeRun. You can download most of those rigs here
- Joined on
2019-01-08
Block a user
Demeter Dzadik
pushed to easyweight-updates at studio/blender-studio-tools
2024-06-25 13:37:56 +02:00
2189c0168d
Update documentation
9a7d7514f5
Change the name back to "Easy Weight"
Demeter Dzadik
pushed to easyweight-updates at studio/blender-studio-tools
2024-06-25 02:38:13 +02:00
990d63de2c
Replace the context menu with a pie menu
5f25bc43f7
Elevate some options to user pref level
25a6889f94
Support Extensions system
312b33f5da
Store Weight Cleaner toggle in addon prefs instead of scene
739e7ee1d3
Shortcuts now displayed in add-on prefs (from CloudRig)
Demeter Dzadik
created branch easyweight-updates in studio/blender-studio-tools
2024-06-25 02:38:12 +02:00
bl info is not defined
Thanks, this should be fixed in the new release, versioned 2.1.1, uploaded now to the extensions platform.
8535164a48
P pie: Add Separate op
c8387cbdc9
Cleanup: Some poll messages didn't have periods
"Generate Rig" moves rig to world (0,0,0)
I can't repro, I think this was fixed. Can you try downloading the current master branch and see if this is still happening? In that case, you can re-open.
"Generate Rig" moves rig to world (0,0,0)
after deleting some elements from previous rig components (squish spine. physics, and others) regenerating caused an error