- Amsterdam, Netherlands
- https://studio.blender.org/
-
I work as the character rigger at Blender Studio. I've rigged the characters on the open movies starting with CoffeeRun. You can download most of those rigs here
- Joined on
2019-01-08
Sure thing, thanks! I'll poke him on Monday to see if he favors the current format strongly, but I don't think that will be the case. 🤞
Maybe worth noting that if we went with #2, the edit mode behaviour could be customized by editing the keymap entry. This won't work for object mode though because that Shift+A just summons a…
I think the color preset changes won't really affect these issues, these are more to do with other theme settings, some of which are relevant for edit bones or un-colored bones.
The task text…
That was also a fix for a bug I reported. I feel responsible... 😂 I'm sorry, world.
This proposal has been discussed in today's Animation Module Meeting.
Following decisions were made,…
would be fantastic if we could make RNA understand that each color property has a different default value
Just want to point out that this wouldn't only help with bone colors, it would be a…
Hey guys. I'm glad to read in this discussion that it seems the Mixed solution was somewhat of an experiment and nobody seems hell-bent on it. I know that myself and at least 2 other people here…
Ehhh... So, since CloudRig was originally a Rigify extension, and Rigify extensions aren't really supposed to add their own UI elements, just rig types, the way you summon the CloudRIg UI is by…
So what is the expected behavior in this case?
Great question... Could leave the problem un-solved and limit each constraint to the lowest chain length in the stack, and draw a warning for…
The proposal now uses Alexander's luminance math!
I updated the screenshots, added a note about and a link to the "Unify Selected/Active" behaviour task.
Most importantly, I updated the…
I don't mind if unified selected/active colors become the default preference, and of course, when that option is enabled, the individual selected/active colors don't need to be drawn in the…
In my proposal you can't change data's ownership to a task layer that you don't own, you can only put it "up for grabs". I think this results in fewer potentially confusing cases.
For example,…
Couple of solution proposals.
Multiple Task Layers in a Single File
- The per-file task-layer is changed from a single enum/string to a CollectionProperty…
Christoph asked me to comment on this, so I'll try, but I don't have much I'm afraid.
I can't really conjure a use case where I want to mix the results of 2 IK constraints, and I'm not sure…
I think this makes sense and will benefit the workflow of a few cases:
- Wanting to constrain a camera to a basic rig with Copy Transforms should be a bit less confusing now I think (although…