Sebastian Sille NRGSille
  • Oldenburg, Germany
  • https://www.nrgsille.com
  • Event technician, DJ, lighting designer, 3D artist and hobby programmer

  • Joined on 2020-03-19
Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:22 +01:00
IO: Option to import each 3DS file on a new collection

Looks better if we- use it without suffix. Can be achieved with file.name.split(".")[0]

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:22 +01:00
IO: Option to import each 3DS file on a new collection

Here is a little error, it must be os.path.join(directory, file.name

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:22 +01:00
IO: Option to import each 3DS file on a new collection

This looks better if we simply call it "Collection"

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:22 +01:00
IO: Option to import each 3DS file on a new collection

Would rename this to "Create a new collection"

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:21 +01:00
IO: Option to import each 3DS file on a new collection

In style guide we have all boolean options to begin with "use", therefore this boolean has to be "use_collection"

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:21 +01:00
IO: Option to import each 3DS file on a new collection

This looks better if we move it up before "use_cursor" (so it looks more the same like the exporter)

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:21 +01:00
IO: Option to import each 3DS file on a new collection

call it "use_collection" to match with style guide

Sebastian Sille commented on pull request blender/blender-addons#105232 2024-03-13 09:41:21 +01:00
IO: Option to import each 3DS file on a new collection

Default should be False to make it optional by default

Sebastian Sille pushed to main at blender/blender-developer-docs 2024-03-08 19:41:36 +01:00
de4ad96a4d Release Notes: Added support for importing multiple files
Sebastian Sille merged pull request blender/blender-addons#105227 2024-03-08 19:21:53 +01:00
IO: Importing multiple 3DS files at once
Sebastian Sille pushed to main at blender/blender-addons 2024-03-08 19:21:52 +01:00
14ab4e7422 IO: Importing multiple 3DS files at once
Sebastian Sille commented on pull request blender/blender-addons#105227 2024-03-08 19:21:14 +01:00
IO: Importing multiple 3DS files at once

@RobLop I tested again - now it seems to work, We can merge this

Sebastian Sille commented on pull request blender/blender-addons#105227 2024-03-08 16:47:17 +01:00
IO: Importing multiple 3DS files at once

@RobLop I removed the matrix transformation in the import script wich caused the error in 4.2.

Here is the commit: 39f3ea4ab0

Sebastian Sille pushed to main at blender/blender-addons 2024-03-08 16:45:39 +01:00
39f3ea4ab0 Import_3ds: Removed matrix inverse transform
Sebastian Sille commented on pull request blender/blender-addons#105227 2024-03-08 15:31:49 +01:00
IO: Importing multiple 3DS files at once

@RobLop I am researching the error in version 4.2, that one is another issue. Importing multiple files at once is a good idea but even if I select multiple files and then click import only one…

Sebastian Sille commented on pull request blender/blender-addons#105227 2024-03-08 13:47:10 +01:00
IO: Importing multiple 3DS files at once

I tested this but was not able to import multiple files at once, how do you select multiple files in the file browser? It seems to me it always imports the one shown on the bottom cell

Sebastian Sille pushed to main at blender/blender-addons 2024-03-07 12:14:09 +01:00
7c285cca38 glTF: ReBump version after 4.1 branch creation
Sebastian Sille pushed to main at blender/blender-addons 2024-03-07 00:04:33 +01:00
9861b1debe io_scene_3ds: Fixed drag & drop support
Sebastian Sille pushed to main at blender/blender-addons-contrib 2024-03-07 00:00:04 +01:00
77df1456a0 io_scene_max: Fixed drag & drop import