Can confirm as well, appears to be long standing issue. Something to look at anim_filter.cc
maybe
@Alaska hi, I believe #107705 is same, closing :)
will this functionality be brought back to GP3
Late for 4.3, but it will be added in future 😅
In 4.3, mask operations crashes straightaway when default cube has multires modifier.
I think I found cause of this issue.
BKE_sculpt_mask_layers_ensure
-> `BKE_scene_graph_evaluated_ensure…
In 4.3, mask operations crashes straightaway when default cube has multires modifier.
Invalid subdiv_ccg.masks
span
Hi, thanks for the report. Can confirm the crash
Hi, works fine here on windows.
**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU NVIDIA Corporation NVIDIA…
The issue seems to be gone after: f896242477
Not really, updated the report with other cases
Reopening, !129944 is yet to land in release branch :)
Hmm strange, now it doesn't crash. I just restored default prefs -> select vulkan -> restarted blender. Possibly some extension stuff? Closing.
Created a separate report: #130008
Hi, for me blender crashes straightaway with Vulkan backend in today's build