Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade created branch clear-gpencil-active-flag in PratikPB2123/blender 2023-03-24 18:06:41 +01:00
Pratik Borhade pushed to T103855-anim-select-extend at PratikPB2123/blender 2023-03-24 16:43:15 +01:00
c95aca3571 Cleanup and use of is_cursor_elem
Pratik Borhade commented on pull request blender/blender#104737 2023-03-24 14:51:56 +01:00
Fix #89479: Unable to select hierarchies of multiple objects from outliner

@Harley, you're right. I did not expand the outliner tree for verifying the selection after the operation, sorry about that. I'll fix it.

BTW, the patch you've uploaded looks incomplete to me.

Pratik Borhade commented on issue blender/blender#94080 2023-03-24 14:12:00 +01:00
Clicking on empty space in editors creates undo step

@Abhiyankar-Shakti hi, Melissa is working on Timeline. You can choose any from the remaining :)

Pratik Borhade closed issue blender/blender#106058 2023-03-24 05:59:16 +01:00
Shapekey Datablocks Unable to be Deleted
Pratik Borhade commented on issue blender/blender#106058 2023-03-24 05:59:14 +01:00
Shapekey Datablocks Unable to be Deleted

Hi, thanks for the report. If I run C.active_object.shape_key_clear() directly in python console, it removes all shape key data from the object and they neither appear when Purge operation is…

Pratik Borhade closed issue blender/blender#106055 2023-03-24 04:52:57 +01:00
Render Passes - Button Combined don't work
Pratik Borhade commented on issue blender/blender#106055 2023-03-24 04:52:55 +01:00
Render Passes - Button Combined don't work

Hi, thanks for the report. This is by design. Render result will always have the "combined" pass. see: https://projects.blender.org/blender/blender/src/branch/main/source/blender/render/intern/ren

Pratik Borhade commented on issue blender/blender#106016 2023-03-24 03:42:53 +01:00
Dyntopo grid won`t change on small scale object

Hi, thanks for the report. Grid does change for smaller object but needs more mouse displacement. Not sure if it's a bug or working as expected. @JosephEagar @JulienKaspar

Pratik Borhade closed issue blender/blender#98484 2023-03-24 02:58:49 +01:00
Crash when switched from Solid mode to Material Preview Mode
Pratik Borhade closed issue blender/blender#106056 2023-03-24 02:57:49 +01:00
collada parsing errors
Pratik Borhade commented on issue blender/blender#106056 2023-03-24 02:57:47 +01:00
collada parsing errors

Hi, thanks for the report. This seems same as #55519, closing. If I remove the reference of #ID7, ##ID21, then hierarchy is imported correctly.

Pratik Borhade commented on issue blender/blender#98484 2023-03-24 02:04:05 +01:00
Crash when switched from Solid mode to Material Preview Mode

Thanks for the update. Maybe we close the report if Metal backend is not causing the crash.

Pratik Borhade pushed to T89479-select-multi-hierarchies at PratikPB2123/blender 2023-03-23 12:05:25 +01:00
79c38ac4a4 Merge branch 'main' into T89479-select-multi-hierarchies
791f35e2c0 Fix rotation axis not normalized in light tree #OrientationBounds
84e170c563 Animation: Add duration display to frame range settings
b77e6aaa0f Fix warnings in Cycles graph test output
e203e858ec Python: Limit BGL deprecation messages.
Compare 320 commits »
Pratik Borhade commented on issue blender/blender#105889 2023-03-23 11:38:33 +01:00
Linked collection having mesh with shape keys resets if the original file is updated

Hi, thanks for the information. I can confirm when collection is linked instead of the object having the shape key data.

Pratik Borhade commented on issue blender/blender#106021 2023-03-23 10:53:05 +01:00
Outliner: two linked objects selected, instead of one

@lichtwerk, #99584 :) PR is also submitted for it but it's not correct: blender/blender#105903

Pratik Borhade commented on issue blender/blender#98484 2023-03-23 07:29:02 +01:00
Crash when switched from Solid mode to Material Preview Mode

Hi, please check whether it still happens in 3.5 with Metal viewport backend: https://builder.blender.org/download/daily/

Pratik Borhade commented on issue blender/blender#98348 2023-03-23 07:12:15 +01:00
GPU rendering error: Illegal Address in CUDA queue copy_from_device

Hi, similar issue has been fixed recently, see: #105522 Please check whether it's also fixed for you (in 3.5): https://builder.blender.org/download/daily/

Pratik Borhade commented on issue blender/blender#101007 2023-03-23 07:09:41 +01:00
Outliner: New context menu building design

This is a design task so moving it out of the triaging queue

Pratik Borhade commented on issue blender/blender#97379 2023-03-23 07:01:23 +01:00
Memory Leak in Blender 3.1.2 Metal CPU + GPU

Hi, please confirm whether problem persists in 3.5: https://builder.blender.org/download/daily/ If persists, please check with factory settings: File > Defaults > Load Factory Settings. Check…