I am sorry, no, I have not had a chance - nor needed it enough, to take the considerable time required....
Then, I assume I'll have to go through each of my addons until I find a culprit....
iMac is the machine I have and am having this problem on.... (Specs in the opening note on top of this page)
For me, even with Metal changed over to OpenGL -
I select "New Library" and wait, and wait..... then blender becomes "Unresponsive" for a while or crashes.
It does actually create the…
I am not a programmer, just a user, but 32 GB ram ought to do it without changing the tile size
I know that between 3.5 and 3.6 they (with Apple) updated the Metal dependencies...
The only…
I continue to have many of those same problems - however, I found that if I go to the RANDER Tab => scroll down to MEMORY => be sure USE TILING is on and reduce the TILE SIZE to 512 or less, the…
The computer has 128 GB Ram - The Video card has 8 GB video Ram
I will have to locate a new file that causes the same problem - I got this one online and it is missing some images and uses…
I am now using Mac OS Venturea 13.4.1
I ran the file twice
the first time it did not crash but stopped render with the message that I was out of GPU memory that file is: "Blender-2023-07-18-…
I'm sorry, as I said above when it has crashed , I reduce the render chunks (render memory) and it seems to render through after that.
However - when it does crash again I will collect the…
it has been much better since the changes were made to the Metal back end.
But I find I must turn the render chunks (render memory) down to 512 or 256 (or less) for a complex or large render to…
Thanks - I'll give that a try as well
That does seem to fix it!
iMac (Retina 5K, 27-inch, 2020) 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 AMD Radeon Pro 5500 XT 8 GB
- For me the default box with viewport "Rendered" does not render in GPU mode…
where do I find MNEE - I do not see it ubder Object => Visibility
iMac (Retina 5K, 27-inch, 2020) 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 AMD Radeon Pro 5500 XT 8 GB
I get the exact same error with a Metal backend and with an OpenGL backend
I think that the file I am working with (as a test file) has issues and that the problem is in the file not in Blender.
I am testing on various other files and Blender is handling them well -…
Well it did fix the viewport render - works now!
the actual render still crashes the app
- I would really like to know if it is video ram that is causing the problem, I have 8 GB on my…
same issue with my mac setup: iMac (Retina 5K, 27-inch, 2020) 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 AMD Radeon Pro 5500 XT 8 GB
As well as simply doing a viewport render with…