make icons
causes changes to icon32_mod_explode.dat & prvicons.png
Just my two cents: I don't mind if this is kept closed for the purposes of this issue tracker, but I do think it would be valuable to have some kind of tracking for issues like this so they don't…
Should hopefully have a PR for this issue soon - I've got it working currently for individual objects being hidden, but not the hierarchy toggle.
Updated to fix the unintended changes, I had to manually revert the icon32_mod_explode.dat
and prvicons.png
- still unsure at the moment as to why they change on my laptop when running `make…
Oh, I just realized I didn't change the callers; ignore review request for a bit.
I suppose an alternate option would be to have some form of overload:
std::unique_ptr<Cache> cache_init(const Sculpt *sd, Object *ob);
std::unique_ptr<Cache> cache_init(const Sculpt *sd,…
I'll remove the boilerplate parameters - for the non-null pointer to reference, do you just mean changing the callers to be cache_init(s, &brush, ... )
and cache_init(s, nullptr, ...)
?
make icons
causes changes to icon32_mod_explode.dat & prvicons.png
I see. So is it just changing which icons are used internally?
There seem to be many (unintended?) changes:
release/datafiles/alert_icons.png
is wider even- explode icon .dat…