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Wireframe visible when going relatively far from the 0,0,0 (20 meters)
Ah interesting. I was wondering why the artifacts disappeared when I hide the glass and black rubber objects. Well. This still needs to be fixed apparently.
Wireframe visible when going relatively far from the 0,0,0 (20 meters)
Heyyyyyyyy @brecht so guess what... It's back in 3.5.0. Present in CPU, CUDA and Optix (altho I never use optix cos I have a 1080Ti); happens in both viewport and final render. However this time,…